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denmj
01-09-2008, 11:03 AM
I would like to know if it was the intention of the devs for PVP flagging to work like this?

If you flag anyone even someone not flagged can attack you.

Think about that for a minute.

Now some things that can and have happened.

Person A flagged sailing along.
Person B not flagged sailing along with 5 other group members group members are a bit further back.

Person B attacks person A they are about equal str or person B is less str then person A. Person A decides to stay and fight it out as it is about equal.

Person A and Person B start to go at it all of a sudden in pop 5 other people to gank person A.


Person B not flagged sailing along.

Sees Person A flagged and no one around but person A, Fight is equal or person B is stronger then person A. Person B attacks person A.

Then 5 other people join the fight on Person A's side.

Does anyone else see a problem with this?

If a person is not flagged they should not be able to go after a person that is flagged. Until they flag themselves.

Now that means before they leave harbor they should decide if they want to flag PVP or not. Not if they see what is or they think is a juice target that is flagged on the OS.

Otherwise what is the point of flagging in the first place? Avoiding aggro from NPC's. Mild speed boost. All for the chance of getting ganked? Most NPC can be out run either in a instance situation or just on the OS so aggro is not really that big of deal if it works. ( Some reports of people still being aggro'ed are in the forums.) And while the speed boost is nice catching a good current is even faster.

Please look at changing the current system so that if your flagged only other flagged players can attack you.

In a group situation one person flagged should either flag the rest of the group the moment it is formed. Or leave the rest of the group unflagged and they suffer from not being able to help if a PVP fight starts with flagged members. I perfer the latter but I could live with the former all though it does have some possible expliots.

No wonder everyone in beta was complaining about finding one on one fights.

Montbrun
01-09-2008, 11:45 AM
Working as intended. This is the system, and, IMHO, works pretty well.

Ravenau deLusan
01-09-2008, 12:42 PM
The players that wanted PvP flagging wanted to feel as if anyone could attack them anytime, anywhere. I think they are all adrenalin junkies. Anyway, they got what they asked for. Note that if you attack someone PvP flagged you also become PvP flagged.

beltpouch
01-09-2008, 12:50 PM
Please keep in mind that the PvP flag is not how normal PvP is suppose to happen in this game. It was an extra feature that was added on to give people who wanted a bigger sense of danger when travelling in the OS.

Normal PvP is achieved through the creation of PvP zones.

Cik
01-09-2008, 02:12 PM
I think they are all adrenalin junkies.

Na..I think their just practicle game-play enthusiasts interested in a better immersive experience rather than being subjected to a linear and predictable single-player game feel.

8Track
01-09-2008, 09:50 PM
Na..I think their just practicle game-play enthusiasts interested in a better immersive experience rather than being subjected to a linear and predictable single-player game feel.

Wow, I thought I just enjoyed PvP. You've made me feel so much *smarter* being a PvPer!

I'm happy with the flagging system, if you're concerned about it, probably best to just follow the rule of "Don't sail it, unless you're willing to lose it", though a bit more tuned to be, "Don't flag up unless..ect"

Trogbok
01-10-2008, 09:37 AM
Some people have the skill Sanctioned Piracy. I do not show as PvP flagged but I can attack any flagged PvP player. Then of course my PvP flag is turned on and I have to dock to turn it back off. Also Person A may have friends close by to help out even if not grouped.

Danicia
01-10-2008, 07:46 PM
Moved to Discuss: PvP and Conquest

bpdlr
01-11-2008, 06:12 AM
Some people have the skill Sanctioned Piracy. I do not show as PvP flagged but I can attack any flagged PvP player. Then of course my PvP flag is turned on and I have to dock to turn it back off. Also Person A may have friends close by to help out even if not grouped.

Sanctioned Piracy has nothing to do with PvP flags. It allows you to attack other Nationals in a red circle, like pirates can.

If you attack someone with a voluntary PvP flag, you are then flagged for PvP Aggression for about 5 minutes. You cannot turn this flag off.

And by the way, it's called a *Voluntary* PvP flag for a reason. If you don't like the way it works, don't turn it on. If you don't like PvP, either do your best to enjoy half a game, or go and play something else. Just please, stop whining in the forums and crying in the red circles.

kungtotte
01-11-2008, 07:02 AM
I am PvP flagged because I will engage other flagged people if the circumstances are right (i.e people stray from their fellow countrymen and are flagged), so it seems only fair to me to sail around with my flag on. Doesn't seem right to me to lurk around and prey on flagged people without giving them the outside chance of returning the favour.

DirtyPaw
01-11-2008, 07:23 AM
This specific mechanic of the game is why I turn my PvP flag on. If I see a friendly Frenchman heading in a direction I'm going I sail to him. No one will attack me because they think we're grouped and will gank him/her.

Really, all I'm looking for is the speed buff and the non-aggro from NPC's.

Microwavegerbil
01-11-2008, 08:06 AM
The only issue I see with this (don't think this had been changed) is that the people joining in after do not get flagged even though they're also attacking pvp flagged people.

Ragnokak
01-11-2008, 08:59 AM
IMHO don't flag unless your ready to be attacked at any time, by anyone, anywhere. Personally I can't understand why anybody would run around flagged if your not prepared for PvP. From my perspective, FLS is doing thier very best to keep this game as close to real life as it possibly can. Back in the 1700's, and heck even now in some parts of the world, just waking up is turning on your PvP flag. At least we get to turn ours off in the game. Also, there isn't a single MMORPG out there that has a 1 vs 1 PvP flag and a Group vs Group PvP flag that can be turned on seperately.

Simply put, even if it sounds harsh: If you jump in the fire, you have to be prepared to get burned.

Halod Crane
01-11-2008, 09:05 AM
The players that wanted PvP flagging wanted to feel as if anyone could attack them anytime, anywhere. I think they are all adrenalin junkies. Anyway, they got what they asked for.

I'm flagged because I like pvp more than the other aspects of the game. So not flagging would amount to me having slightly less of the experience I enjoy most. Sortof like someone who really really really loves the economy not playing a freetrader or limiting themselves to only using one port.

Has nothing to do with adrenaline, has to do with maximizing my gameplay experience. Now, if all the rest of you wimps would flag too, THAT would make me an adrenaline junkie ;)

Sykomyke421
01-11-2008, 10:03 AM
If you flag and get jumped by one person...and then his 5 buddies join 40 seconds later. Guess what. YOU SHOULD BE AT FULL SPEED ALREADY. You should be going with the wind and trying to get the single guy to chase you. If after 1 minute noone else joins you know you have him solo and can then concentrate on killing him. Never ever engage directly especially if you think your enemy has reinforcements. Always prepare for the worst and you will never be caugh un-aware. I have learned this the hard way...why is it so hard for people to understand simple game mechanics?