Forum: The Galley (General Discussion)
01-10-2013, 12:21 PM
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Replies: 85
Views: 11,254
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Forum: The Galley (General Discussion)
09-01-2012, 12:47 PM
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Replies: 26
Views: 1,930
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Forum: The Map Table
07-25-2012, 09:44 AM
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Replies: 315
Views: 20,159
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Forum: The Map Table
05-24-2012, 05:57 AM
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Replies: 28
Views: 6,154
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Forum: The Hold (Off Topic)
03-07-2012, 06:23 PM
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Replies: 4
Views: 737
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Forum: The Age of Piracy
02-27-2012, 08:37 AM
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Replies: 9
Views: 1,434
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Forum: Shipwright Discussion
02-05-2012, 08:26 AM
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Replies: 86
Views: 13,822
1697-1719
Royal Sovereign 100 (1701) –...
1697-1719
Royal Sovereign 100 (1701) – broken up 1768
Royal Anne 100 (1703) – ex-St Andrew, broken up 1757
London 100 (1706) – enlarged 1721 to 1,711 tons, broken up 1747
Royal...
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Forum: FLS Suggestions Box
01-07-2012, 03:30 PM
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Replies: 106
Views: 3,514
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Forum: Ships, Ship Combat, & Ship Skills
12-30-2011, 01:14 PM
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Replies: 181
Views: 8,874
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Forum: Antigua
12-07-2011, 09:33 AM
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Replies: 70
Views: 4,934
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Forum: FLS Suggestions Box
12-06-2011, 08:05 AM
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Replies: 34
Views: 2,509
As i always post on this subject the same
Navy...
As i always post on this subject the same
Navy ranking system is an wasted opportunity, a player/influence based rank system with limited number of ranks for the uppper echelons would be a good way...
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Forum: Antigua
11-21-2011, 03:52 AM
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Replies: 45
Views: 2,663
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Forum: Antigua
11-20-2011, 02:36 PM
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Replies: 45
Views: 2,663
potbs has never really become a true mmorpg and...
potbs has never really become a true mmorpg and its had ample time to do so.
when you start, you get a ship and some interesting quests, then at level 10 you realise you need to be level 50 and then...
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Forum: Shipwright Discussion
11-20-2011, 02:27 PM
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Replies: 26
Views: 2,603
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Forum: Antigua
11-01-2011, 11:12 AM
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Replies: 43
Views: 1,932
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Forum: The Age of Piracy
10-25-2011, 01:07 PM
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Replies: 4
Views: 2,070
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Forum: FLS Gunroom
10-22-2011, 06:33 PM
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Replies: 458
Views: 30,130
Level limit is dumb as hell.
Increase the...
Level limit is dumb as hell.
Increase the challenge of the game and that will attract players. At the moment the game is a level grind with sailing warships, there is very little if any content to...
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Forum: Ships, Ship Combat, & Ship Skills
10-12-2011, 05:11 AM
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Replies: 121
Views: 8,112
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Forum: Ships, Ship Combat, & Ship Skills
10-06-2011, 07:31 AM
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Replies: 78
Views: 6,287
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Forum: The Galley (General Discussion)
10-04-2011, 03:03 AM
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Replies: 10
Views: 1,399
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Forum: The Galley (General Discussion)
06-22-2011, 10:19 AM
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Replies: 26
Views: 1,892
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Forum: Shipwright Discussion
06-13-2011, 08:08 AM
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Replies: 338
Views: 56,817
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Forum: FLS Suggestions Box
06-11-2011, 04:01 AM
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Replies: 30
Views: 2,334
Why not just reintroduce them as they were...
Why not just reintroduce them as they were already, same build cost but make the writ only available for 50 burning sea notes. Second rates 25 notes and so on. This would make the market cost higher...
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Forum: Antigua
06-08-2011, 02:47 AM
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Replies: 45
Views: 2,484
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Forum: Antigua
06-05-2011, 08:19 AM
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Replies: 27
Views: 1,182
The rates never needed to be removed but only...
The rates never needed to be removed but only adjusted and port battles revamped. Why could you only build them at deep water harbours when they coul dbattle anywhere?
All that needed to happen was...
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