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  #1  
Old 02-15-2010, 10:35 AM
Ruckuz
 
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Default 20 slots for econ

want to make a ammo line. Any advice on setting this up?
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  #2  
Old 02-16-2010, 12:48 AM
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You plan on making a mix of bronze / heavy round / other various types or specializing in just the heavy round and other, similar ammo?

What nation?
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  #3  
Old 02-16-2010, 10:25 AM
Remus
 
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Making your own bronze, iron and black powder is a real pain however you look at it as the resources are so spread out.
Port selection is very important.

However, in terms of structures:

Black Powder
1 Saltpeter Cave
1 Sulfur Mine
3 Powder Mills
makes 2016 Black Powder a week with some saltpeter and sulfur left over. The sulfur has a market for shipbuilders. The saltpeter hasn't.
You will need 216 Common Wood. I suggest you buy this.
The Powder Mills should be either in your saltpeter port or in the same port as your forges.

Iron
1 Iron Mine
2 limestone Quarries
2 Forges
makes 1680 Iron Ingots a week with nothing left over (standard recipes) or with half a forge of unused hours (advanced recipes).
The Forges should be in the iron port.

Brass
1 Copper Mine
2 Forges
makes 672 Brass Ingots a week with nothing left over (standard recipes) or 840 Brass Ingots a week with some forge hours left over (advanced recipes).
You will need 672/840 Zinc Ore. This is 20% of the output of a zinc mine with both standard and advanced recipes.

Heavy Round Shot
1 Forge
will make 3360 Crates of Heavy Round shot a week.
It needs
336 Black Powder
336 Iron Ingots
The other iron shots are much the same as Heavy Round.

Bronze Round Shot
1 Forge
will make 3360 Crates of Bronze Round shot a week.
It needs
3360 Black Powder
672 Brass Ingots
This should give you something to think upon
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  #4  
Old 02-17-2010, 12:08 PM
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There's a bigger market for bronze now that explosive shot has become harder to obtain through MoV turn-ins. Anyone making ammunition should not ignore that segment of the market.

I always found Britain to have the easiest ammo setup as Belize, Turtling Bay, and Puerto Cabezas lie in that easily traveled corridor with a current to get you from point A to point B rapidly.

Ammo is easy with 20 slots although it's not perfect. Anyone with the luxury of more slots can make a ton of gunpowder.

2 Sulfur
3 SaltPeter
10 Powder Mills has always been the perfect conversion.

6720 Gunpowder makes a ton of ammo, but splitting between bronze and regular actually saves you production slots since bronze is so much more gunpowder intensive.

18 Forges
1 Copper Mine
2 Iron Mines
4 Limestone Quarries

Common wood and zinc....

IF it were me....

Saltpeter, sulfur, limestone and common wood do not cost a lot to harvest at all. These are cheap components. You can finance the harvesting of these materials by grinding / dailies. Yes, even after the nerf.

2 Sulfur
3 Saltpeter
10 Powder Mills
4 Limestone
1 logging camp for common wood

There's your 20 slots. Harvest away. Harvest for 2 months. You should be left with a ton of Gunpowder.

Once you start to harvest the expensive stuff, you should be producing ammo and can reap the benefits.

1 Copper Mine
2 Iron Mines
16 Forges
1 Zinc Mine

As you collect all the zinc and copper you need, you can tear down these structures and build 2 more forges.

When you're out of gunpowder, repeat from step 1.

You will make so much ammo, your supply should carry you through until you're ready to start making more. Almost 38,000 crates of ammo every week sounds like a lot but people buy in gobs. You will make a fortune, as did I when I did this.
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Last edited by NMAL72 : 02-17-2010 at 12:11 PM.
  #5  
Old 02-21-2010, 11:04 PM
Panamon
 
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i was thinking of doing the same with 2 spots but maybe focusing on heavy shot mostly for fleet grinding after dailies nerf whats the optimal heavy round setup with 20 slots w/o tearing stuff down....

how much can you produce a week?

I know some people are only using bronze now to fleet grind with but not so sure this is case on a vast scale anyone know for sure before I devote 20 slots to fill a new need for ammo?
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  #6  
Old 02-22-2010, 10:12 AM
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Quote:
Originally Posted by Panamon View Post
i was thinking of doing the same with 2 spots but maybe focusing on heavy shot mostly for fleet grinding after dailies nerf whats the optimal heavy round setup with 20 slots w/o tearing stuff down....
Well, 27 lots (advanced recipes) or 28 lots (standard recipes) is quite a nice set-up making 33600 crates of Heavy Round Shot a week. The only surplus is 840 Saltpeter and you will need 420 Common Wood.

The structures would be
2 Saltpeter Caves
1 Sulfur Mine
5 Powder Mill
2 Iron Mines
4 Limestone Quarries
13 Forges
Squeezing it into 20 structures is tricky and you will have a surplus of one material or other.

Option 1 - Iron surplus (do not use this if you expect to make bronze):
1 Saltpeter Cave
1 Sulfur Mine
3 Powder Mill
2 Iron Mines
4 Limestone Quarries
9 Forges
It makes 20160 crates of Heavy Round a week with 168 sulfur, 168 Saltpeter and 1344 Iron Ingots left over (if you use standard recipes you will have limestone and iron ore left over rather than all ingots). You will need 252 Common Wood

Option 2 - Powder surplus (recommended if you expect to make bronze):
2 Saltpeter Cave
1 Sulfur Mine
5 Powder Mill
1 Iron Mines
2 Limestone Quarries
7 Forges
It makes 16800 crates of Heavy Round a week with 840 Saltpeter, 1680 Black Powder and 2 lots left over (plus half a forge if you use advanced recipes). You will need 420 Common Wood.

If you exect to make lots of bronze, then NMAL72's 2 Sulfur, 3 SaltPeter and 10 Powder Mills might be worth considering. You would need 2 forges (1.5 with advanced recipes) to convert it all into Bronze shot, but even if you made your own brass (you just about have enough labour with 5 forges), you would not have any lots left for the copper and zinc mines.
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  #7  
Old 02-22-2010, 10:24 AM
Liz
 
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Quote:
Originally Posted by Ruckuz View Post
want to make a ammo line. Any advice on setting this up?
Just remeber one thing Bronze shot uses 10 black powder and 2 brass ignots to make 10 crates of bronze shot, where as Heavy Round shot only uses 1 black powder and 1 iron ignot to make 10 crates. The problem as stated before is making black powder that is what will spread ourt your econ. So picking your ports might be a vital step for your econ.

Note: you will need most of your 20 slots to make ammo espicialy if you are going to make it for your society.
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  #8  
Old 02-22-2010, 10:33 AM
Panamon
 
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Yea kinda want to stay away from bronze if possible lots of traveling and takes a ton of powder to make may look at a normal structure set up because finding sulfur close to adv limestone isnt possible. If I remember right TB is the closest sulfur place to adv limestone I must also take in that I am french and would have to pay extra taxes... may not be an issues depending on the click cost to produce ill have to study the map and see if its possible to make a sane adv version of ammo making.
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  #9  
Old 02-22-2010, 10:46 AM
Remus
 
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Quote:
Originally Posted by Panamon View Post
Yea kinda want to stay away from bronze if possible lots of traveling and takes a ton of powder to make may look at a normal structure set up because finding sulfur close to adv limestone isnt possible. If I remember right TB is the closest sulfur place to adv limestone I must also take in that I am french and would have to pay extra taxes... may not be an issues depending on the click cost to produce ill have to study the map and see if its possible to make a sane adv version of ammo making.
I might add I don't use advanced structures myself these days so I don't tend to consider then in calculations. However, if you can use advanced forges, mines and quarries, this will help immensely in increasing output ..... if you have enough black powder to make use of them.
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Download version 2.10 here. I am no longer maintaining this to the current game build.
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  #10  
Old 02-23-2010, 07:43 AM
Ruckuz
 
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I got assigned to iron in society Thought ammo would be good though.

Gotta figure out a way to make money. Its hard as heck anymore with cash drying up.
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