|
|
|
#1
|
||
|
Fix this damit arcadia mc physic thats unbelievable....
a arca mc can bounce every ship away break formation and rageboard... thats ******** fix it no one like this rageboardig ****! and yes thats a qq thread
__________________
OMG SquigglesYOU GOT OWNED |
|
|
#2
|
||
|
/signed
addmoarqq
__________________
Nelis Falena/Nelis Haia French FT/PT on Roberts War Thunder: Lightfellow Taking a break, game currently overrun by morons and lapdogs
|
|
|
#3
|
||
|
Signed, the rageboard is braking the game, people is leaving the game becouse this.
Salute |
|
|
#4
|
||
|
Agreed, remove arcadia from game
![]()
__________________
Honoured player of Holland Robert Vuur Samuel Vuur |
|
|
#5
|
||
|
add + 5kts to arcadia pls )
|
|
|
#6
|
||
|
and up its level to 45,
44 is like taking the **** at players, grats you killed ****ing griever, you wont get rewarded! ....... or is it really needed for leveling guy, that he can go fleetgrind with arcadia at level 44? or maybe its just wrong! fix it!
__________________
Bûter, Brea en Griene Tsiis. Wa't dat net sizze kin is gjin oprjochte Fries! Opsokkebolje! Fryslan Boppe Frylan Boppe, de rest die mast dea skoppe! I support 17:00-23:00GMT PB window for Roberts |
|
|
#7
|
||
|
I believe I have a simple solution to the problem. Each ship is given a tonnage rating, in the case of a ship placing its lower tonnage rating in a T-bone position in front of the higher tonnage ship, that lower rated ship would receive structural damage while in that position and being pushed. For example an Arcadia T-bones a Leviathan, the Arcadia would receive 200 points of damage for every second that they were pushed by the larger Leviathan. This would not eliminate the T-bone strategy, but would make it a do or die maneuver.
__________________
dax blood, Daxx Blood. Dax Bloood, Blacksheep Blood |
|
|
#8
|
||
|
Preferably, just make the arcadia capsize when hit by a ship of the line, like a reason. Other than that, I agree with Remus.
That said, game codes do rarely work the way we think they do, so I won't be an armchair programmer.
__________________
/Contre Amiral and Knight of the White Horse; Jean d'Aammunition ![]() I support 17:00-23:00GMT PB window for Roberts. |
|
|
#9
|
||
|
Make the ship much less effective when sailing at 135-180 degrees. Let them turn on a dime and run as fast as they want at 30-45 degrees, but make them slow as hell with the wind at their backs.
|
|
|
#10
|
|||||
|
Quote:
Quote:
Furthermore (again, if I understood Remus correct), mass neither is a factor when calculating speed, acceleration etc in the game, instead FLS uses values for accel, speed and different characteristics for each individual ship, until they behave as they want them to, completely leaving out mass all together. If you'd add tonnage for instance as a characteristic here then, that would probably mean they'd have to overhaul all ship stats, and recalculate movement, acceleration, turning, de-accel etc. Still, I might have understood it wrong, every time I read one of Remus' more extensive explenations, I feel like going back to school and study some more math or something. For me, a quick fix until FLS manages to take a good look at this, would be to reduce the sail integrity/resistance of the Archadia type ships. Would be logical as well, since their masts really are smaller than most ships they try to rageboard. Make them weaker to demasting themselves, and Archadia captains will have to make some choices as to how to fit their ships. If they still fit them completely for speed, a seasoned captain will demast them, and in that boat without masts they'll probably be toast, or they'll go for more mast integrity/resistance, in wich case a captain has more time to reduce the Archadia as a threat before it's close enough to board. If the players using these ships have to think about how to do, I think it's a step in the right direction to begin with.
__________________
Lys-au-Crane: Carl-Gustaf Wrangel (NO), Carolus Wrangel (PT), Charles Wrangel (FT).When in a good enviroment you pick up good ideas, and build confidence. When in a bad enviroment, you learn to survive, and build character. Quote:
|
||||
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
All times are GMT -7. The time now is 06:10 PM.
Copyright © = date('Y'); ?> Portalus Games LLC. All rights reserved.





OMG Squiggles



Hybrid Mode
