|
|
|
#1
|
||
|
I think Stoneshot is killing 1on1 in some kind of way. Its far too easy to decrew someone with Stoneshot, especially in combination with class related skills.
I therfore suggest a shifting in damage. Make Stoneshot do far less crew damage but more sail damage. So it basically still has an effect on crew, but even more so on sails. This has 2 positive effects. People cant run away that easy anymore, it will cause the sail repair to be used more often and more strategically. On the other hand add a tiny bit more crew damage to explosive rounds. This will force decrewing players to use them more often and therefore buy it for movs which is much more expensive than stone shot. |
|
|
|
||
|
#2
|
||
|
Career: Priv/FT/Cut/Buc
heheheh I see where the problem is... You will be unsurprised to hear that I think all is fine ![]() |
|
|
|
||
|
#3
|
||
|
I think stone shot should do slightly more hull damage and slightly less crew damage. No need to adjust the sail damage in any way, that would just make it too good at everything. Explosive could definitely use some love, though, especially for it's price.
__________________
I will make you Blue... Avcom calculator. Useful for checking your survivability with different gear. |
|
|
|
||
|
#4
|
|||
|
Quote:
Adding more sail damage to stone shot would favor all classes in a 1vs1 beside the NO. It would be the first choice then against a NO in 1vs1's imo (crew and sail damage ftw). Though i believe it is getting boring indeed atm. Everyone start the fight with some broadside loaded with stone. |
||
|
|
|||
|
#5
|
||
|
If u spec right and use clickies , skills and consumables u should be able to keep your crew the whole fight up I got no probs at 1v1 even if I lose my crew i play ct and ft ! All u need to do is learn using the right skill
|
|
|
|
||
|
#6
|
|||
|
Stone is OP for 1vs1 that is true. Though wouldn't nerfing it actually buff classes which have good decrew skills, bucc and NO? I don't think they need that.
Quote:
For the Priv and Cut crew loss is pretty crippling, for the NO it can be too but the NO has a good resistance and can counter the effect by using maneuvers. |
||
|
|
|||
|
#7
|
||
|
It's far too easy to decrew someone period. Not just with stone shot.
|
|
|
|
||
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
All times are GMT -7. The time now is 12:26 PM.
Copyright © = date('Y'); ?> Portalus Games LLC. All rights reserved.







Hybrid Mode
