Not logged in | Log In
Pirates of the Burning Sea logo
 
 
Pirates of the Burning Sea Forums > Help > Guides, Information, and New Player Questions
Click here to Log In

Reply
 
Thread Tools Display Modes
  #1  
Old 05-31-2012, 08:16 PM
Join Date: May 2012
 
Default Free trader?

Thought I'd make a new thread since I'm not really understanding the point of making a free trader at the moment. What is the benefit? All classes can make the same amount of buildings, so why not just do eco on a privateer or naval officer instead of freetrader, and enjoy the other benefits as well?

Thanks for clearing this up for me

Hibernicus
Reply With Quote
Hibernicus is offline Add to ignore list
  #2  
Old 05-31-2012, 08:32 PM
Join Date: Jan 2011
Server: Tiggy (only)
Society: original Antigua player from 2008
Nation: pirate
Career: Bucc+Cutt
 
Smile well the benefits are

there really a lot that makes the FT one of a kind its reload rate is just plane fun i mean spitting out bronz or what ever you load in your gun decks having dps or being abele to just constantly spam space bar and sink npc or playas are just entertaining

they also have a very versatile class having the nicest ships in the game CMC MB KHAN monarch stuff like that they can also sail a leviathan Bark with a skill can get about 3900 cargo some thing like that


there just personally i like them out of all nat class and thats the one i play most but its really up to you i mean FT has a lot going for him self if i had to lvl up ants from scotch id start with FT then duel box my priv and NO for that being the case but personally i would not want to miss out on them their fun solid pvp econ hauling and ect so its your game play it how you see fit
Reply With Quote
toucan piraye is offline Add to ignore list
  #3  
Old 05-31-2012, 08:33 PM
Join Date: May 2012
 
Default

And while we're at it, what's the biggest differences between privateer and naval officer?
Reply With Quote
Hibernicus is offline Add to ignore list
  #4  
Old 05-31-2012, 08:59 PM
Join Date: Nov 2008
Server: Antigi
Society: None
Nation: Dirty Rat
Career: Sinking
 
Talking

Ahoy, Cap'n Hibernicus,

Free Trader = OP 1v1 class, not so good for group fights, thou dos'e have alot of group buffs to help team m8's, very handy for econ at the same time.

Priv= Op 1v1 class, very good at brawling/boarding ( if you can manage the moral ). Okay for group fights, good for running down enemy ( tends to cop the first spikes from the enemy in group battle), handy for seeing all the enemy A/H if you maintain good rep.

NO= very good for group fights, PB's, more a long distance fighter has alot of damage skills, Not real good for econ, Not real good for 1v1 excluding some vets that have mastered it.

I recall reading somewhere or someone told me, with all the changes planed, the Ft maybe the only econ class soon, this could be here say i'm not sure.
__________________
Aye, take what ye can and gi'e nothin' back Gar.
Reply With Quote
Smoken Joe is offline Add to ignore list
  #5  
Old 05-31-2012, 09:09 PM
Join Date: Jan 2011
Server: Tiggy (only)
Society: original Antigua player from 2008
Nation: pirate
Career: Bucc+Cutt
 
Wink smoke-n-joe

I recall reading somewhere or someone told me, with all the changes planed, the Ft maybe the only econ class soon, this could be here say i'm not sure. [/quote]

well then that there would be no need for a bucc would their (smart money on a priv getting the capping ability then that out class a CT wouldn't it ? ugh this games getting to a point i swear so many of the old players i knew from launch are slow and if not gone already when some thing fun hits the marks ill take my boots out of the salt waters this game once use to provide
Reply With Quote
toucan piraye is offline Add to ignore list
  #6  
Old 05-31-2012, 09:32 PM
Join Date: Nov 2008
Server: Antigi
Society: None
Nation: Dirty Rat
Career: Sinking
 
Default

Quote:
Originally Posted by zippertripper View Post
smoke-n-joe -I recall reading somewhere or someone told me, with all the changes planed, the Ft maybe the only econ class soon, this could be here say i'm not sure.

well then that there would be no need for a bucc would their (smart money on a priv getting the capping ability then that out class a CT wouldn't it ? ugh this games getting to a point i swear so many of the old players i knew from launch are slow and if not gone already when some thing fun hits the marks ill take my boots out of the salt waters this game once use to provide
Ahoy Cap'n zippertripper,

I'm not sure, but i vaguely recall they were talking of certain things the ft would only be able to make, not all things.

It would be nice for the Priv to get the capture ship skill, i know there's changes for the priv in the pipe line, just have to wait & see. I think your right the priv would outclass the CT in the way alot of people would choose to play priv if they could cap ships.

Happy Huntin' Cap'n
__________________
Aye, take what ye can and gi'e nothin' back Gar.
Reply With Quote
Smoken Joe is offline Add to ignore list
  #7  
Old 06-01-2012, 02:41 AM
PaulG
 
Join Date: Mar 2009
 
Default

I guess by your question the main thing you were wondering on were the economic advantages of the freetrader.

The advantages are as follows: -

1. Global auction house view, only other class that can get this is the buccaneer. At level 20 the FT gets a skill to unlock all auction houses to their view. Naval officers and privateers can only see in area.

2. Use of all nations auctions from level 1, although not the only class with this ability it is at least easier to hold on to this advantage. Naval officers and cutthroats can only see their own nation's auctions unless they repair their reputations.

3. Access to haulers, Hauling raw materials around is not a lot of fun but at least the use of large haulers reduces the number of trips required. Naval officers, privateers and cutthroats (non-flagged) can only use the defiant stripped so their hauling abilities are limited.

4. Avoidance, the Freetrader has a couple of skills that make it harder to attack them, other classes could access this from BSNs but FT's get this for free. Very useful for hauling through the red.

5. Open sea speed, FTs are probably the quickest class unflagged on the open sea.

6. Advanced structures, river ports gives access to advanced buildings which reduce labour time required to execute recipes.

7. Tax breaks, FTs get 1/2 tax rate in foreign ports on production.

8. Mission rewards for completing the majority of the speedy delivery/red tape missions gives access to advanced use of currents and a one-off tax avoidance consumable.

9. Advanced recipes, similar to the advanced structures these allow the saving of labour on recipes.
Reply With Quote
PaulG is offline Add to ignore list
  #8  
Old 05-31-2012, 09:03 PM
Join Date: Jan 2011
Server: Tiggy (only)
Society: original Antigua player from 2008
Nation: pirate
Career: Bucc+Cutt
 
Smile OK den

well fist off if its going to why i like priv or NO i personally think the FT fits my play style but all class are strong in their own respects

NO will not lose any reload rate no matter what happens to his crew he could have 1 person sailing his prince 1 rate and have the same reload rate as if he had 800 men but every class but the NO dose lose reload and if he lose enough crew it can be 50% on all class bucc cutt priv FT all of them lose it but the NO will lose turn rate and acceration by 50% or lower 10% 20% depending on how much your crew goes down thats the big tickers see that means your mercy and stuff basically dead in the water and you need to put some crew heals (^-^) clickies

this is what makes the NO in my OP very solid
NO is a group player ill break it down like this i see all class as animals
bucc -is a turtle- FT- is a sponge- NO- is a badger- cutt -is simply a rat- and priv -a mongoose-

the priv is a lot like a cutt in the sense you have to kill them fast put them 6 fee under before they can recover because I've fought CUtts and priv over and over again you don't really have to out damage them but you do have to out last them ill show some pic of me skirming some priv for you priv has a lot of skills that you have to be careful when you put them on because that can really jeopardize the fight brake and de buff them thunder and do that weird stunt skill where i can't turn and even shoot witch is just BS every one says the priv under power tell that to that to the ones In the OS who do heavy P-v-P -------also one skill gives you a 25 MONEY INCrease from sinking NPC have a FT in a cmc and 3 priv duel being the money is just crazy i know and seen a few No and FT who keep there alts in battle with them just for the edge so you never have to be broke unless you buy HMC up da ying yang


also the priv has very solid pvp boats disco Achilles herc mc (if the price is right and you can afford to lose one OC) then priv mig vengeance witch i ssheet you knot is respawnble for 40 percent Ganking boats the nats and rats use

No have tough ships there class is tough build to take a beating they make good PB cannon fodder or super leaders i guess but in umbers their wall of armor and res and dr nothing to smurk at . but still remember a class like a bucc and cutt can take a NO who is not properly fitted to fight because a No is more of a group fighter yes I've seen good NO 1vs1 but thats i guess there weak point o and priv can attack anybody on the open sea the FT and NO have to be in the pvp zones not in pirate pvp in order to make hits they are also a very good solo class if you can win run thats what a majority of plays do and its worked from 08 and i d-a-m-n well think it will work in 2012
Reply With Quote
toucan piraye is offline Add to ignore list
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 09:59 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.