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#2
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Would you care to elaborate?
Quote:
Are you going to tell us what has changed or will you leave it for us to discover for ourselves? And what about Target Tracking? Have you changed some of the values or was TT just not working properly on some ships? If you have changed any values, would you publish them please.
__________________
Production Planner: Out of date Economic Spreadsheet for use with Excel 97-2010 and OpenOffice. Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. Ships Skills and Outfitting: Out of date spreadsheet for use with Excel 97-2010 - and Open Office (but it looks rubbish). Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. |
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#3
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The captured versions of the Centurion and San Fernando had values that did not match the uncapped versions. These have been increased to match the uncapped versions.
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#4
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I have just spotted a minor error introduced in an earlier 2.10 build:
The recipe book, The Logistics of Small Ships, 1 contains the recipe Recipe: Small Long-Barreled Guns. It should instead contain the recipe Recipe: Small Long-Barreled Guns (Advanced). Quote:
And ship combat levels .... ??
__________________
Production Planner: Out of date Economic Spreadsheet for use with Excel 97-2010 and OpenOffice. Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. Ships Skills and Outfitting: Out of date spreadsheet for use with Excel 97-2010 - and Open Office (but it looks rubbish). Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. |
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#5
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Quote:
First is Centurion Captured and second is San Fernando captured. |
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#6
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#7
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Quote:
It did not surprise me that Pirates were flagged as inValid initially on these and then there was the general confusion about the Centurion becoming Naval only restricted once pushed to 'live'. I'm sure there is thread with numerous replies about the unfolding modifications to both of these JB; however, I am also trying to get some sense of logic why these particular ships drew so much heat about the reasoning. Once the Centurion released, removing the flag from the built San Fernando, similar to say the Poseidon which also would be used as Buccaneer's Refit for the Hyperion, is understood. Now, as a Third Rate non-Pirate ship, being "flagged" as built; however, unflagged as (captured) either by Take Command or {assuming they were being added into the NPC Fleet mix} as a Derelict scavenged deed and subsequently (Recipe Book?!?) available in a Careening Camp. A tad less confusing - if a Pirate obtained a non Captured "shipwright" ship deed, much like the existing 'trader-only' ships, the were flagged as inValid. If the ship was obtained through piratey type skill [1 durability], then (as you attached in the F1 Help descriptions), they would legal. True, Class-Only ships, are not even allowed to be built by unMatched National; however, expected inValid when Cutthroat Takes Command of them. |
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#8
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Quote:
If you guys were as good as fixing your game as you are burning bridges with players, 2.11 is going to be one hell of a patch. |
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#9
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I have filed a ticket exactly one time.
It was to do with another ship being lodged inside of my ship during a pvp encounter. I was told not to sail so close to other players. I have not filed a ticket since. |
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#10
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Wow o.o... that's just...
__________________
Vicent Shepard - Cutthroat, 50, Antigua, The Crows Nest Mikayla Shepard - Buccaneer, 50, Antigua, The Crows Nest Mikayla Shepard - Naval Officer, 50, Testbed |
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