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#1
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Now that the major versions of experts are gone, the only worthwhile expert consumable is the carpenter. To keep the other experts relevant, change the cooldowns for minor experts work the way cooldowns for the FT's major experts used to.
Essentially allow a different minor expert to be played every five minutes, but only allow the same minor expert to be played once every half hour. This was originally suggested in the closed beta forums, but I don't think it got its own suggestion thread. |
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#2
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Agreed. Also, making the sailmaster a 20% repair instead of 10% could go some way towards solving the "demasting is too easy in p&p" problem.
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Excel Kleinwald (NO), 

Linear Mode
