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All you really need to do is compare the requirements (lots, cash, etc) for the Food bundle to those for the Weapon bundle, and you can clearly see that they are nowhere near equal.
One costs way more, and cannot possibly be created by one, or even TWO, people--which increases the cost, as ingredients have to be outsourced. So why, tell me, is the reward the same for all of them? Why would anyone ever make or buy a Food bundle, when the wood/weapon/etc bundles are so much cheaper? And luxury bundles... well, let's not even. Scale the unrest/MoV reward for the turn-in to match the relative difficulty and expense of each bundle, or you effectively remove several such bundles from the game. |
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