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#111
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Would be better to make the auction accessible only to society members instead of society warehouse. I think it's easier to do. And much comfortable to use.
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#112
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I bet its another Crash!!
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Aye, take what ye can and gi'e nothin' back Gar. |
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#113
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You would get security as well as long as you are selling stuff slightly above cost. You would be able to compansate members for their contributions by letting them set there own prices. It seems so simple from a users' point of view. I think all you would need to do is add the programing for making a soc have a rep flag. You could use the buy orders for letting the soc know what needed to be produced. I think the only draw back is creating a closed market. But Im sure that would be a relatively small issue. There would have to be a way to seperate what you are selling to the public like looted items and what you are producing for the soc . Anyways its a great idea.
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Coffey
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#114
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why would you do that, makes no sence to me, how can having an auction available to the soc be better than a warehouse that all of the soc can share. Shared soc warehouses have mats and supplies available to the soc, not for sale to soc members. I guess all soc's are not the same,
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#115
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The idea does not mean that you would have to get rid of the new Soc warhouses either. You can have both. The new Soc ware houses have two advantages over the Soc AH. You can access it from the dock as soon as you hit port, and you can empty into and out of it up faster. There is nothing that you can put in a soc warehouse that you cant put into the Soc AH. All Socs could set thier own pricing from 0 to whatever works. Since pricing is built into the AH I would take advantage of it to make sure that it covers the individuals personal cost and effort. Some soc members contribute more then others wether its econ or stuff brought in from fleeting, etc. This would balence that for soc memebers that ATM are Fleeting, PVPing, or Doing Missions vrs doing Econ. Also all of the items in the auctions house are organized better then in a ware house. You use a built in search engine. You can place buy orders for group projects. A soc memeber can just set a buy order for 300 oak blocks or 28 mast sections. Just like you do with the regular AH. the difference is that you can tailor an AH to your socs particular needs. Anyways It seems to me that it should be considered. This game has a great Player Driven Econ and the SOC AH Idea would contribute to the fluidity of it.
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Coffey
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