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#61
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#62
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Whether it was or was not ending up with boarding, it was definately not by t-boning with a very light ship w/o any consequences to that light ship...
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Targor Avelany (PT) --- Kaya Avelany (NO) --- Olienne Avelany (FT)I AM A MEMBER OF THE POTBS VOCAL MINORITY. |
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#63
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My point and my interpretation is that during the time frame of the game(early 17th century) The enemy ship was for the most part already defeated. Please let me know where you got your information about how people were boarding as the primary means of defeating a ship clear up to the Ironclad era. As Targor says "it doesn't really matter". But to say "...seriously none" is a bit of an unnecessary exaggeration.
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Coffey
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#64
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As to your "few nationals in frigates" kiting an entire armada, if you had actually studied the engagement you would know that not only did the English fleet outnumber the Spanish, they found they needed to close to 100y or less to penetrate the enemy hulls, and only "won" the campaign because they prevented a decisive landing from taking place until the Armada had extended beyond the Channel, whence the prevailing wind forced them to detour around the Isles where they were scattered by storms. And boarding not belonging in the timeframe, period? The xebec was designed specifically for the purpose in the 1740s, AFTER the game is set... |
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#65
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Hello, I'm new to this game (great game) and this forum... but I've been around for a while too.
My only observation about boarding is this - Boarding is the only Consequence Free Combat in the game for the attacker. In any other type of combat in this game - the looser of the combat suffers consequences for loosing....accept if you initiated boarding. It has been pointed out on this forum that defending players have beaten the boarding attacker many times over - and always loose in the end BECAUSE the attacker can re initiate boarding combat endlessly and without penalty (no matter how many times the defender wins) - yet if the defender looses - combat is over and the ship is taken. This hardly seems fair or balanced in anyone's definition.... to board is to ultimately win - no matter how many times you are beaten. I have read that the attacker doesn't loose his ship because he is simply regrouping - just as the defender is. Fair enough, but shouldn't the victorious defender AT LEAST get to automatically counter-board the defeated attacker's ship? That would reward the defender for winning, while penalize the loosing attacker for loosing his boarding attempt wouldn't it? I'm not crying Broken! - but really, there should be some consequence for attacking someone in boarding and loosing the attempt. Just my 2c |
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#66
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Reading up on the battle more as shown that the brits had greater numbers. To me the point is moot as the reading shows that the brit kited or keep the Spanish at bay. They ran low on ammo as they figured out this new strategy. The battle still validates the argument that boarding is no longer the primary means of defeating the enemy. I'm just trying to drive home the fact that boarding was not the primary means of defeating the enemy. You are choosing to disregard that point and then telling me I have no idea what I'm talking about. If you want to change the subject from what I'm talking about then post a new reply. You are clearly making a good argument for leaving boarding in the game as a finisher and I would agree in so long as the ship you are boarding is already pretty much defeated. Their are numerous posts to the effect that boarding is being currently abused as the primary means of defeating the opponent. A few shots that decimate the crew and or sails. And then bam boarded and finished in short order. It not realistic for this era. This era represent the transition from boarding to superior fire power and maneuverability. Did they even have Xebec's in the Caribbean. I thought they were in the Mediterranean where they were still using galleons with oars because of the light winds. A consecquence of using oars is that you wouldn't have room for the cannons that would repel ships designed for boarding...Oh never mind I have no idea what I'm talking about again. Seriously none.
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Coffey
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#67
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There aren't many examples, but there are examples.
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#68
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If the ship combat mechanics worked the same way boarding does then when your ship got sunk you would respawn back in the battle complete with all your fittings and no loss of a durability,to continue fighting. I dont even waste my time with the broken avcom and boarding mechanics,if a ship gets close enough and they are intent on boarding, i just abandon ship. the time i save by abandoning ship and avoiding the broken avcom/boarding mechanics, I can use to fleet to earn dabloons to pay for the 1 dura I lost by abandoning ship. |
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