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  #51  
Old 06-06-2012, 04:46 AM
Join Date: Nov 2010
Server: Roberts
Society: Hans Majestäts Kaparflotta
Nation: France
Career: Privateer
 
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If you haven't taken the time to make a forum account in order to voice your opinion, I really don't think you're actually that investigative over your IG experience. While I did agree that /area should had disappeared, for example, I could still recognise the majority of Forum users that actively engage in PvP, wanted /area to stay. Their opinions mattered "more", in that they had legitimate reasons to actually wanting it to stay (like asking for fights or groups). The "silent majority" on the other hand, probably more argued by the fact /area was a great source of hostility and whining, that they felt uncomfortable reading. This argument is moot, in that these persons could simply had turned /area-chat off.

In the academic world, opinions or theories are not worth anything unless they are presented in public, so as it can be investigated, rebutted and criticized. That's basically what the forum is too (albeit less polite or thought through than a university), because feedback from discussions are more valuable to a designer or dev, imo, than random tickets or anonymous surveys.
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  #52  
Old 06-06-2012, 09:06 AM
Join Date: Jan 2008
 
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After sending out a society message that we would be moving slowly on implementing society warehouses in our society (i.e., waiting til more features are put in for security), I received several replies from normally quiescent members who condemned the warehouse implementation without security, and stated that THEY had no intention of using WH unless and until security was airtight, including logfiles. One member also stated that he didn't want any part of warehouses at all due to the hassles caused by faulty implementations in the past making it too easy to loot guild banks/warehouses in other games.

Bottom line for us: NO warehouse deeds bought or emplaced until the bugs are worked out and features implemented for security and audit (logfiles of transactions).

I expect the next wave of society/game messages to be a bunch of resignations or "I quit game" from players p.o.'d over the 18-hour limit, especially without any word of explanation.
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  #53  
Old 06-06-2012, 09:37 AM
Otsego
 
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Join Date: Feb 2008
Server: Roberts
Society: DSL/Devourer
Nation: British
Career: Privateer
 
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Well you could turn off area, if you didn't liked it. Now you have no choice at all, players get treated like little children in this game, i really dislike that.
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  #54  
Old 06-06-2012, 09:45 AM
Join Date: Apr 2012
 
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Quote:
Originally Posted by ozziefudd View Post
I expect the next wave of society/game messages to be a bunch of resignations or "I quit game" from players p.o.'d over the 18-hour limit, especially without any word of explanation.
Yep many of us are bracing for that
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  #55  
Old 06-06-2012, 11:38 AM
Join Date: Jan 2011
 
Smile en anglais

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Originally Posted by fikus View Post
I have the same problem
Il faut passer le jeux en anglais
Même pour chose little
alain
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  #56  
Old 06-06-2012, 12:48 PM
Rhaegar
 
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Join Date: Jan 2008
 
Default Outage Tonight: Build 2.10.54.0

We will be publishing build 2.10.54.0 to our live servers on Thursday, June 7th between 1:00am and 5:00am Pacific.

This hotfix resolves several issues with the 2.10 milestone build. Release notes can be found here.
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  #57  
Old 06-06-2012, 01:55 PM
Otsego
 
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Join Date: Feb 2008
Server: Roberts
Society: DSL/Devourer
Nation: British
Career: Privateer
 
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What about open sea bug when tagging in a group of 6? It is not fixed as stated in the patch notes. Is there a roadmap for fixing that bug or someting like that?
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  #58  
Old 06-06-2012, 02:21 PM
Eggzie
 
Join Date: Aug 2008
Server: Blacktiguerts
Society: SPAIN
Nation: Spain
Career: PereGrinnin'
 
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Quote:
Originally Posted by Rhaegar View Post
We will be publishing build 2.10.54.0 to our live servers on Thursday, June 7th between 1:00am and 5:00am Pacific.

This hotfix resolves several issues with the 2.10 milestone build. Release notes can be found here.
SO does that mean that the crazy combat strengths that are being witnessed now from the following boats are being changed????

MB, Khan, Red Devil, Oliphant Mc, arcadia?
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  #59  
Old 06-07-2012, 05:19 AM
Join Date: May 2008
Server: Antigua
Society: Order of the Temple
Nation: British
Career: FT/NO/PT
 
Angry Labor for non Captains Club Members

You better restore the labor! I came back to the game from Star Trek Online. If you guys get me angry, I will go back. I'll give my money to THEM! At least they know how to KNOW BETTER THEN TO ANGER THEIR CUSTOMERS!
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  #60  
Old 06-07-2012, 05:25 AM
Join Date: Jan 2012
Server: Antigua
Society: A Couple
Nation: Pirate, French
Career: Ct, Priv
 
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Again, your jumping to Oh... It's the end of ends, Please just give FLS a chance to fix this, It's already been stated by FB it's a mistake.

Chillout for a bit guys.

All will be good.

Ducky
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