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  #11  
Old 07-14-2012, 11:54 AM
Join Date: Jul 2012
 
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Quote:
Originally Posted by brasa218 View Post
you mad bro?
brasa218 responding to players with unoriginal comebacks since 2008 and adding just as little to post threads as any troll out there.
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  #12  
Old 07-14-2012, 12:12 PM
Join Date: Jan 2009
Server: Blackbeard 4ever
Society: PAX / RiS
Nation: Spanish/Pirate
Career: All
 
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Quote:
Originally Posted by PVPERS QQING ROFL View Post
brasa218 responding to players with unoriginal comebacks since 2008 and adding just as little to post threads as any troll out there.
cuz your username is so original?
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Quote:
Originally Posted by Josh_Brown View Post
PotBS Antigua Server:We're All Worse Than Hitler
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  #13  
Old 07-14-2012, 02:28 PM
Join Date: Jul 2011
Server: Antigua/Testbed
Society: The Crows Nest
Nation: Pirate/Britain
Career: CT/BUC/NO
 
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I'm just going to compare this to SWG, SWG had dedicated pvp zones where people went if they wanted to pvp, and later on, it did have some form of RvR - not that the rewards for participating were much. If PotBS had dedicated pvp areas (albeit not likely due to this being a PvP and RvR based game) it might help pvp... (and yes there are skirmishes, but you have to wait for players and get your message out there that there is a skirmish up)
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  #14  
Old 07-14-2012, 08:02 PM
Join Date: Jul 2012
 
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Quote:
Originally Posted by brasa218 View Post
cuz your username is so original?
Getting there little by little, come on put more effort into it. I know you can do better! Here just for you for improvement. The next improvement gets you a winky eye to be proud of!
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  #15  
Old 07-14-2012, 09:01 PM
Join Date: Apr 2008
Server: Both
Society: PXT
Nation: British
Career: Priv, NO, & CT
 
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Quote:
Originally Posted by PVPERS QQING ROFL View Post
The sweet sound of QQing, even better when from a pvper. Really? Really seriously? I pop into a red zone after listening to the crying for pvp and see a redzone empty. I sail into a redzone and see people port up. I sail into a red zone and see French, British, Pirates and Spanish sitting there not attacking one another. Matthew Town and Port Royal docks are lined with pvpers crying wanting pvp. Red zones go up and are empty of pvpers. But NPC hopping is an issue? Oh no care bears are ruining the game... Sounds like to me pvpers are ruining the game for themselves by not taking what they can get in the red. Everyone else has to make due with what the game gives them. Econ movers find a way to get goods into a port, low levels find a way to get into a port. There is an old saying in this game and I think it is what? "No crying in the red" Pretty much all this thread in. Crying in the red.
Why is every suggestion made seen as QQ?
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Originally Posted by McCulloch View Post
If the next patch is anything like the last...we'll all be sailing Van Horn Snows.
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  #16  
Old 07-14-2012, 10:54 PM
Join Date: Jan 2008
Server: I
Society: Miss
Nation: Hesh
Career: :(
 
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Quote:
Originally Posted by Wabbit View Post
You're complaining that there aren't enough "carebears" for vets to use as punching bags in the red? That's precisely the problem with PVP in this game: a new player is little more than a chew toy for vets to gnaw on and it is extremely difficult for a noob to overcome the skill/knowledge/cash/comrade advantage that vets enjoy. Understandably, most people don't find this style of PVP appealing, which is why this game has so few players, let alone dedicated PVPers. It just isn't fun for people like me to attack someone who doesn't want to be attacked. Yet when I go out with 6 packs in the red, no one wants to fight the guys who are there voluntarily to fight. Go figure.

There are always willing players in the red somewhere to be attacked. Either enemy sitting groups, people grinding points or the Rats who hover around them. You seem to want PVP to occur only on your terms but never those of the victim. People like you who are skilled at PVP ought to be going exclusively for the people who want to fight and will accept your challenge, not the noobs who don't want to. Inexperienced players who want to rise to any kind of proficiency without getting frustrated have to be able to pick and choose their fights until they're ready to take on vets. NPC hopping is a necessary tool to enable them to opt out.
Don't misjudge Alej too much based on his frustration. I've sailed with him often enough to know he enjoys a fair fight, and he'll take on fights that aren't in his favor (of course, it doesn't hurt that he's good enough to drag down an opponent or two in a gank.) I think the issue he's pointing too is that activities like commerce raiding, intercepting unrest bundles, taking out gankers/seal-clubbers, or exercising zone control during a flip, can basically be all but impossible if the opponent has a modicum of caution and a Dutch/Pirate NPC in sight. One of my biggest problems with it as a workaround system is that it allowed experienced players hop through red zones with minimal risk, but anyone coming is new was pure gankbait until they understood how to manipulate the OS engagement rules. And that manipulating those OS mechanics was frequently more important than actual player skill in PvP, and some people essentially based their careers off of manipulating those mechanics to their advantage and running from any fair fights (in fact, I think one reason population continued to drop after the last major patch was that a whole bunch of career gankers were frightened off by the sudden realization that they might have to PvP with less than 5v2 odds). In fairness, if FLS is going to tighten up the OS rules to disallow ganking/counterganking fights, they need to also prevent people from being immune to engagement while crossing the red.
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  #17  
Old 07-15-2012, 08:51 AM
Join Date: Jul 2012
 
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Quote:
Originally Posted by Christopher Moore View Post
Why is every suggestion made seen as QQ?
Christoper Moore my good sir, not every suggestion made is seen as QQ. There are indeed many great suggestions on the forums that ideally work outstandingly. You might find this suggestion to be one of the best on the forums hands down. I could be because you are bias to the pvp aspect and allure of this game. That is perfectly fine that you feel that way about how you want and enjoy playing. But then turn side is there are those that dislike pvp and have to work to get econ into a red zone port. You have lower levels that have to work to get into a port to do missions to level.

These people rely on NPC hopping to get into those ports without getting attacked. If you have an econ hauler in the red loaded with a leviathan worth of gold ingots, you sail at him and he says "Leave me alone" are you going to sail away because he says to? I doubt anyone would do that. It would simply be "You're in the red you are a target" and he would be sunk. The same goes with a lower level with a strength enough to be attacked. Those people will be attacked because they are targets of fortune by pvpers. Now grant you there are some with lower levels that will demast and decimate their crew then sail off leaving them to learn a lesson. But that does not happen but occasionally in the red.

Why did I call this QQing? Because it reads to me exactly as QQing. Think of it this way, if this was put into the game as per how the poster wants. Then someone posts on the forum about doing away with it because it stops them from playing how they wish, well the thread would be attacked with QQ calling. That is why I see this as QQ Christopher Moore my good sir.
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  #18  
Old 07-15-2012, 09:01 AM
Join Date: Jul 2012
 
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Quote:
Originally Posted by Josh_Brown View Post
Don't misjudge Alej too much based on his frustration. I've sailed with him often enough to know he enjoys a fair fight, and he'll take on fights that aren't in his favor (of course, it doesn't hurt that he's good enough to drag down an opponent or two in a gank.) I think the issue he's pointing too is that activities like commerce raiding, intercepting unrest bundles, taking out gankers/seal-clubbers, or exercising zone control during a flip, can basically be all but impossible if the opponent has a modicum of caution and a Dutch/Pirate NPC in sight. One of my biggest problems with it as a workaround system is that it allowed experienced players hop through red zones with minimal risk, but anyone coming is new was pure gankbait until they understood how to manipulate the OS engagement rules. And that manipulating those OS mechanics was frequently more important than actual player skill in PvP, and some people essentially based their careers off of manipulating those mechanics to their advantage and running from any fair fights (in fact, I think one reason population continued to drop after the last major patch was that a whole bunch of career gankers were frightened off by the sudden realization that they might have to PvP with less than 5v2 odds). In fairness, if FLS is going to tighten up the OS rules to disallow ganking/counterganking fights, they need to also prevent people from being immune to engagement while crossing the red.
Mr. Brown I have one thing that I would like to see and I think some could agree upon that you brought up in your post. The intercepting of unrest bundles, I have for a while now thought and even posted once about making them flag the carrier for pvp since they are rvr related. The bundles can indeed be carried prior to the flip and stored until needed and even dropped allowing the person to sail out before their effects are done. I know people won't agree and will even call my idea if they wish QQing but I do like to see the mention of unrest bundles being brought up.
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  #19  
Old 07-22-2012, 07:18 PM
Join Date: Jan 2008
Server: Tiggy
Society: S P A I N
Nation: Spain
Career: NO/PR/FT
 
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Carrying Unrest bundles automatically flags you.............I think I like that idea. Although one would never really know what cargo is being hauled so I can see why the devs would not add this.

I was going to suggest not allowing Dutch or the other pirate factions to enter the red zones. That would minimize some of the npcs in a zone.

We all learned to NPC hop long ago. Is this a bigger issue now because of fewer players?
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  #20  
Old 07-23-2012, 03:04 PM
Join Date: Apr 2011
Server: Roberts
Society: Hans Majestäts Kaparflotta
Nation: France
Career: Naval Officer
 
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The bundle-smuggeling is probably the only part where this is a problem. Otherwise, it's jut like CC said - you won't get them to fight more, and most likely get them to play less. No more enjoyment for you and less players that can (theoretically) if given time, turn in to a PvPer.
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Quote:
Originally Posted by von Manteuffel View Post
Heavy pvp ist die Königsdisziplin.
I support 17:00-23:00GMT PB window for Roberts.
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