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#201
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Quote:
We would like to extend this to include hostile governor takeover attempts (elections), as well as governor mismanagement (towns not being upgraded/returned to agreed levels of infrastructure etc). However - the Data API documentation predates PnP, and there is no reference of how (if possible) to retrieve PnP data.
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/Ubért le Danois Flotte Étrangère - Roberts France |
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#202
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It's not yet possible to retrieve PnP data. Thanks for the suggestion!
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-Misha |
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#203
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What if you put it in TA, that seems to be how everything else gets done.
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#204
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Quote:
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#205
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Keep up the good work! Some bugs to work out over all in the game play, but you guys are the lifeblood of the game...Well, you and the players, too. haha.
Just listen to the players and their concerns, reall concerns, not QQing, and advertise the game...my Gawd, get your name out there!!! This is an awesome game!!!
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For the indignation of the LORD is upon all nations, and his fury upon all their armies: he hath utterly destroyed them, he hath delivered them to the slaughter. Isaiah 34:2 |
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#206
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Hello everyone. I have created a website for the society that I am in, and have recently read about the API available. I would like to incorporate this into my website. I am very technical savvy and am actually about to get my Associates of Applied Science in IT. I am skilled at html, css, have recently learned PHP, and I am skilled at programming. Anyways I understand the concepts behind how all of this would work, but am confused on how to incorporate. I was wondering if anyone would be able to point me in the right direction, or maybe to a website or book that explains the process a little better and has some code examples. I have googled things such as "how to incorporate an API in a website" and such and have had very little to no luck finding something that will help me learn how to do this.
Thank you, Cap'n Bad Rad
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-Cap'n Bad Rad- |
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#207
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Quote:
- here: http://www.burningsea.com/wiki/index.php/Data_API - and some code examples here: http://www.burningsea.com/wiki/index...a_API/PHP_Code - I also collected some remakrs: http://www.burningsea.com/wiki/index...ta_API/Remarks Have fun playing around with all this. Hands-on is the best way to learn things.
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Visit Online PotBS Maps & Server Stats for online worldmaps, latest unrest changes and recent events! ArmEagle, you never cease to amaze me. <3 -Misha |
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#208
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Quote:
Have a second "public" database mirroring the crawler database (excluding sensitive data fields), with no possible way of modifying the original crawler data. The public database have strict rules, only to allow selection of data. Limit the number of queries to 1-5 every 10 minutes per IP, forcing users to using a local cache. Main Game Blob Database <-> Crawler Database -*> Public Database** *: One way access, read only, excluding sensitive data fields **: Read only (select), limited queries / ip / timespan Let users like myself have a local database mirroring specific parts of this public database, perhaps once every day (once/day would really be enough) IF something would happen, only the public database would be corrupted, leaving the crawler and the main game data untouched and isolated. Since, if i understand this information correctly, the crawler database already process all the game data? It's only a question how to make the crawler data accessible for the public. If this suggestion don't work, i hope it's atleast a base for discussion.
__________________
PotBS Econ Manager - http://potbsemanager.hallros.com A 'work-in-progress', an economics manager for PotBS! Currently in very early development, please feel free to leave any feedback! Forum thread - http://www.burningsea.com/forums/sho....php?p=1209700 |
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