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#31
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Like I said, Im not talking just speed when I say the game is too fast, but EVERYTHING.
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Captain Caldes de Montbui Master of the Libertad |
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#32
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Quote:
However, that they always take the same damage is absolutely incorrect, and testable. Get two ships, one with heavy guns and crazy-high damage buffs, and one with un-modified light guns. Fire the same number of cannonballs - you'll find that given the same number of hits, more guns are lost to the high-damage balls than the low-damage balls. All that said, I assume that Damage Reduction is applied before gun damage, but that is not necessarily true. Regardless of that, it's almost nonsensical that guns take the same amount of damage irregardless of the strength of the hit. It seems vastly more probable to me, simply from reading Taelorn's post, that the "constant damage" is referring to them taking damage every time your ship takes damage, not the quantity of damage taken. /end derailing post - my apologies!
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"Tortuga: Removed some extra lively NPCs that were interpenetrating." ... Patch notes FTW! John Stark - Pirate - Rackham *** Jon "Who stole my name?!" Stark - NO - Antigua Engaging in Piracy on the Burning Seas since July '07 http://www.illwillpress.com/FOR33.html |
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