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  #31  
Old 05-09-2008, 02:05 PM
dherki
 
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Originally Posted by Slamz View Post
To put it another way, a team of 6 Privateers is crap. A team of 3 Privateers, 2 NO and 1 FT is deadly. There's a dynamic there you're missing if you aren't mixing classes.
Have you fought a team of 6 Pirates in 5 Pirate Hercs and 1 Sleek Herc? Come back when you have.
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  #32  
Old 05-09-2008, 02:14 PM
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Have you fought a team of 6 Pirates in 5 Pirate Hercs and 1 Sleek Herc? Come back when you have.
Pirates are not your only enemy - try mixing it up with the other nationals because there you biggest threat in the conquest, Pirate are only here to bugger up all your plans.

on another note i think the brits exhausted all there funds and stuff pushing for the last map win and now your all out of stuff.
Ok some have left but thats nothing - You still have the population to take ports and fight.
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  #33  
Old 05-09-2008, 02:18 PM
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Pirates are not your only enemy - try mixing it up with the other nationals because there you biggest threat in the conquest, Pirate are only here to bugger up all your plans.

on another note i think the brits exhausted all there funds and stuff pushing for the last map win and now your all out of stuff.
Ok some have left but thats nothing - You still have the population to take ports and fight.
You are promising to keep out of red zones Spanish/Brits/French create around non-Pirate ports? Awsum! Otherwise, why bother spending the supplies only to have to fight not only the defending nation but a gazillion Pirates in Hercrates?
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  #34  
Old 05-09-2008, 02:18 PM
Danicia
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Moved to Discuss: PvP and Conquest
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  #35  
Old 05-09-2008, 03:07 PM
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Pirates are not your only enemy - try mixing it up with the other nationals because there you biggest threat in the conquest, Pirate are only here to bugger up all your plans.

on another note i think the brits exhausted all there funds and stuff pushing for the last map win and now your all out of stuff.
Ok some have left but thats nothing - You still have the population to take ports and fight.
We ****ing CANT.

I would happily maul Bad Karma in a red zone , but the moment one goes up it becomes a Pirate Herc playground , anything less than a full group of 2nd rates or +30 knot ships will not survive long.
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  #36  
Old 05-09-2008, 03:13 PM
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Have you fought a team of 6 Pirates in 5 Pirate Hercs and 1 Sleek Herc? Come back when you have.
As I said, you take your Heavy Hercs to that fight and sink as many of the Pirate Hercs as you can.

If you lose, say, 3 Heavy Hercs, 2 Tigre MCs and a Hercules and you sink 3 Pirate Hercs, congratulations, you win.


To a Pirate, the Pirate Herc is about as expensive as a 2nd rate is to a national. We don't make 100,000 doubloons in the same amount of time as you do. You don't need to beat them 6v6, you just need to sink them a few times and blamo, those pirates are broke and you've still got plenty of money for more ships of your own.

You can't just ignore the economic aspect of warfare. The old, "One more such victory and we are undone" style of thing applies.



And if you're coming out of those battles 6v0, you need to work on your tactics.



It's funny, in a way. A top French team will beat a group of Spanish 6v0 and the Spanish know they got outplayed. What other excuse is there?

A top Pirate team will beat that same group of Spanish 6v0 and suddenly it's "pirates are overpowered!" It couldn't possibly be anything wrong with their tactics or ship selection or captain builds or outfitting choices.
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Last edited by Slamz : 05-09-2008 at 03:17 PM.
  #37  
Old 05-09-2008, 03:22 PM
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A top Pirate team will beat that same group of Spanish 6v0 and suddenly it's "pirates are overpowered!" It couldn't possibly be anything wrong with their tactics or ship selection or captain builds or outfitting choices.
If you play with a handicap, the burden is on you to prove you aren't winning because of your obvious statistical advantage. And if you are fighting nats frigates with 6 ratty HHs and losing 1, you need to rethink your tactics. Or just play an easier game. Like pattycakes.

P.S. Stop grossly misstating the facts of economic warfare against rats.
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  #38  
Old 05-09-2008, 03:44 PM
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Originally Posted by Garbad_the_Weak View Post
If you play with a handicap, the burden is on you to prove you aren't winning because of your obvious statistical advantage. And if you are fighting nats frigates with 6 ratty HHs and losing 1, you need to rethink your tactics. Or just play an easier game. Like pattycakes.

P.S. Stop grossly misstating the facts of economic warfare against rats.
Actually, hes right about the economic part. After leveling both a NO, and rat to 50 I will say that I favor the NO big time when it comes to actual spending power. By the time I completed missions at 50 with my rat I had somewhere in the neighborhood of 600,000 dbs. Granted it was my first character and I made a few mistakes spending on the AH. With the NO, I had 4 mil dbs when I was done with missions and grinding to 50. I died maybe two PvE deaths the whole time i played my NO. The only ships I ever bought were van horn, posti, mc stralsund and MC tigre. THE WHOLE TIME I LVLED AND DID MISSIONS, THOSE WERE THE ONLY SHIPS I EVER BOUGHT.

If anything it seems like NO's are supreme PvE grinders. Especially when you put them in a 2nd or 1st rate lineship and run Woes all day long. My brother in law plays my old account and makes somewhere in the neighborhood of 400,000 dbs every day. And he is a casual player.

The whole nat vs rat doubloon argument is pretty lopsided if your a NO.
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Last edited by Sausagebones : 05-09-2008 at 03:47 PM.
  #39  
Old 05-09-2008, 03:52 PM
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Posting in an epic thread (or what should be one at some point soon)
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  #40  
Old 05-09-2008, 03:56 PM
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Originally Posted by Garbad_the_Weak View Post
If you play with a handicap, the burden is on you to prove you aren't winning because of your obvious statistical advantage.
This is true.

Also;
Ship choices are unbalanced at the moment.
Playing to lose the fight but sink a few ships is fun part of the time, but rarely rewarding enough for an entire nation to take part in. This same problem exists with the rest of the rated boats.

The HH/PH is not a balanced ship with regards to NOs/FTs and the 1.3 pirate skilltree. DATD being the main offender here.

Things should improve in 1.4, where everyone gains more spike damage so those boats should go sinky more often and reduce their amounts on the OS.
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