Pirates of the Burning Sea logo
Pirates of the Burning Sea Forums > World Forums > Rackham (US) > General (Rackham)
Click here to Log In

Reply
 
Thread Tools Display Modes
  #11  
Old 05-12-2008, 09:33 AM
Join Date: Jan 2008
Server: BB
Society: TDY
Nation: France
Career: Raking sterns!
 
Default

In response to Alex:

I, too, hoped this game would be more of a simulation and less of a game.

But it was not to be.
__________________
Abe Lincoln, President of the Damn Yankees, a French PvP Society
Reply With Quote
AbeLincoln1861 is offline  
  #12  
Old 05-12-2008, 09:34 AM
Recks
 
Recks's Avatar

Join Date: Jan 2008
Server: Ant/Rack
Society: No Thx
Nation: Rat/British
Career: Flamethrower
 
Default

Quote:
Originally Posted by Halod Crane View Post
Not much fun in that, rather lose a good fight than win a boring one.


Reminds me of why i left blackbeard.lol
Reply With Quote
Recks is offline  
  #13  
Old 05-12-2008, 09:36 AM
cwaugh
 
cwaugh's Avatar

Join Date: Jan 2008
Server: Rackham
Society: LoS/Vox->ATF
Nation: Spain
Career: Submariner
 
Default

I'd vote to eliminate them, or to make them a more gradual improvement over normal frigates. (In terms of power as well as cost.)
__________________

Reply With Quote
cwaugh is offline  
  #14  
Old 05-12-2008, 09:38 AM
Join Date: Jan 2008
Server: Rackham
Society: Damn Yankees, The Catholic Church
Nation: France
Career: Serving God... the King, and my Captains. Death to Spanish Tyrants!
 
Default

Quote:
Originally Posted by AbeLincoln1861 View Post
In response to Alex:

I, too, hoped this game would be more of a simulation and less of a game.

But it was not to be.
honestly, I don't get why they went the way they did. If all you had to do was flesh out the three major skill trees in percentages, when it mixed with ship type and outfitting it would be nearly impossible for players to find the one uber match (especially if you couldn't re spec skills every ten minutes with the click of a button) . On top of that if you just threw in a wind change in combat, changes in the way a ship handles in certain seas, hell then it really would be man against man because no one could predict every battle before it began.
__________________
Père Alexande. NO
Padre Alexande PR
(Father Alexande) Society : The Damn Yankees - France The Catholic Church
Founder of the French Catholic Church in the new world. Converts accepted.
Reply With Quote
Alexande is offline  
  #15  
Old 05-12-2008, 09:41 AM
Oakden
 
Join Date: Jan 2008
Server: Rackham
Career: Retired
 
Default

I think the game would be far better without 3rd-1st rate SOLs. As a result of their rediculous cost, we have dozens of people standing on docks doing grind missions instead of out there mixing it up with the enemy. I don't see any way that that could be a good thing for the game. During Map 1, we had the occassional individual grinding toward that goal, but for the most part everyone was out there in OS PvP and 4th rates were the standard for PBs. Since the merger, there has been incredible pressure to stop making OS PvP equipment and start grinding to catch up with the new folks. The fact that some of the new folks apparently judge skill based on this grind race is just icing on the cake. We'd be much better off with balanced skillsets and ships.
__________________
Quote:
Originally Posted by Koolaider View Post
Oakden's presence intimidates me to the point of humiliation.
Quote:
Originally Posted by elessaria View Post
I actually posted in Group during that battle "WTB New General Outfitting, Toddler's Harness: attaches a noob to your group and prevents them from moving more than 200y away or firing without permission."
Reply With Quote
Oakden is offline  
  #16  
Old 05-12-2008, 09:44 AM
Join Date: Jan 2008
Server: None
Society: None
Nation: WAR
Career: None
 
Default

Loss is good, losing a 4th rate is a right sized hit to the pocketbook that will make you improve your playstyle next time. Losing something that took 2-4 weeks to grind is sillyness.

You cannot have loss based pvp and epic endgame grinding for gear that you will lose. It simply doesn't work and should be re-thought.

Perhaps a few years down the road, we are all so rich these are balanced - but I doubt we will get over this particular bump in the timeline. It's just not fun to get, pvp and lose rated ships and you should never sail a ship you aren't willing to lose.
__________________
DOOOM and Cookies - WAR Guild on Badlands

Halod > All
Reply With Quote
Halod Crane is offline  
  #17  
Old 05-12-2008, 09:46 AM
keline
 
Join Date: Jan 2008
Server: Rackham
Society: The Royal Navy
Nation: British
Career: NO FT PRIV
 
Default

If Taelorn had been right all along, this game would have 11 servers with heavy population.
Reply With Quote
keline is offline  
  #18  
Old 05-12-2008, 09:48 AM
Araxus
 
Araxus's Avatar

Join Date: Jan 2008
Server: Rackham
Society: Hell if I know...Fail I think
Nation: Pirate
Career: BS Flag Thrower
 
Default

Quote:
Originally Posted by Brei View Post
I've always supported having the Big SOLs in game. However I wanted it changed how they were obtained. I had pushed for a while to make captaining one a PvP reward. For example if you personaly grinded 3k on a port you got to captain a 3rd rate in the PB, 4K a 2nd, and 5k a 1st. This would make them the prop of the nation rather then the national, everyone could obtain it if they wanted, it would encourage people to spend more time in the Red, it would keep them out of the OS, and people wouldnt rage quit when they lost it.
I like this idea.
__________________
Johnny Rebel
Reply With Quote
Araxus is offline  
  #19  
Old 05-12-2008, 09:50 AM
Join Date: Jan 2008
Server: None
Society: None
Nation: WAR
Career: None
 
Default

Quote:
Originally Posted by Araxus View Post
I like this idea.
It does seem good, however all it means is that pirates are still irrelevant in rvr in bigger ships.

Can we solve the problem of an entire nation having no endgame first?
__________________
DOOOM and Cookies - WAR Guild on Badlands

Halod > All
Reply With Quote
Halod Crane is offline  
  #20  
Old 05-12-2008, 09:59 AM
Join Date: Jan 2008
Server: Antigua
Society: GdM
Nation: France
 
Default

Quote:
Originally Posted by Brei View Post
I've always supported having the Big SOLs in game. However I wanted it changed how they were obtained. I had pushed for a while to make captaining one a PvP reward. For example if you personaly grinded 3k on a port you got to captain a 3rd rate in the PB, 4K a 2nd, and 5k a 1st. This would make them the prop of the nation rather then the national, everyone could obtain it if they wanted, it would encourage people to spend more time in the Red, it would keep them out of the OS, and people wouldnt rage quit when they lost it.
great idea, i like it.
Reply With Quote
Ed Anger is offline  
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 10:16 AM.

Change Style  Change Language 

Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Worldwide: us.png cn.png ru.png au.png