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  #11  
Old 05-08-2008, 09:15 PM
ErwinNH
 
Join Date: Jan 2008
Server: Bored (PvE)
Society: We grind NPCs for phat l00t and fUns
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Originally Posted by Jarvel View Post
Every time you buy the resources off the AH instead of farm and build your own to store in a warehouse, you are giving someone else the chance to use that money to put even more product up..
Or the opportunity to make it go poof in their next pvp venture.

I see what you're saying, and you're right, but we need assurance that our time equity will build over time rather than build, poof, build, poof, etc ad nausiem.
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  #12  
Old 05-08-2008, 09:23 PM
Jarvel
 
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Originally Posted by ErwinNH View Post
Or the opportunity to make it go poof in their next pvp venture.

I see what you're saying, and you're right, but we need assurance that our time equity will build over time rather than build, poof, build, poof, etc ad nausiem.
That's all the money in an MMO will ever do.. Go poof.. The more you circulate, the more ships you have to build.. You prefer the alternative of builld, poof, poof, poof, ???

You've gotta spend it to make it.. I like the idea of money trees where you just put money somewhere and it is guaranteed to grow. With the lack of money sinks, you've got that now. That's why I like the AH..

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  #13  
Old 05-08-2008, 11:03 PM
ErwinNH
 
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I disagree that there are no money sinks. PvP is a huge, gaping, money sink. RvR is an even bigger one, and a seperate one as well. RvR is a long running, costly fight for an objective. Pvp is a duel with consequences.

People's financial status fluctuates in a game. If you have equity, you're always assured not to hit rock bottom as long as you still have your investment. (rock bottom isn't fun in RL or in game).

Grind shouldn't be a forced activity unless it has to be, and it doesn't.

Hypothetical situation: Spain and Britain are fighting each other for control of 2 key ports. The players involved have on average 1 million dbls in CDs at 22.25% per week. (arbitrary number, can be adjusted) At the end of the week 222500 dbls would be the profit from that investment. No grinding involved.

If Spain took the first port with heavy loses, they could choose to (A) grind to supplement cash flow and keep the attack hot whilst keeping their investment (B) switch to the defensive until more money has been made (C) cash in all their investments and make a go-for-broke effort to put 3 1st rates into the next battle and take the key port. Britain has the exact same choices respectively.

Having this option available would allow people like myself who have extremely busy lives to log in for a short time, manage investments, log out, and have enough money to be lightly competitive on the weekends. Would I pull as much weight as my grinding brethren? No, but I would pull as much weight at least once.

And if people lose important ships, they know that if worst comes to very worst, they'll have to wait a bit to play again with no painstaking, boring work invovled. If you're worried about multi-millionares hoarding cash and making crazy bank, reduce the return that you get the higher the CD value. The sky is the limit, I think with a little work it would be a nice feature. As it is now, people would want to commit suicide if they lost a 1st rate. I think we can take the edge off somehow, this is an option.
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Last edited by ErwinNH : 05-09-2008 at 08:35 AM.
  #14  
Old 05-09-2008, 09:54 AM
Join Date: Feb 2008
 
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Putting all sulfur ports into contention will have no effect on sulfur prices. People have stockpiles of the stuff, and it's no great loss if you stop producing for three days, since you can simply save up the labor anyway. Keeping all sulfur ports in the red for two weeks would have an effect, but that's pretty much impossible to do.

With sulfur, it hardly even matters if a port changes ownership, since the stuff is so ridiculously cheap to produce. Zinc would be a different story, but since you can buy zinc from other nations without much of a markup, even that isn't a real problem.

If you want to emphasize the economic warfare aspects of this game, make foreigners pay a tax to use your AH.
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  #15  
Old 05-09-2008, 10:59 AM
ErwinNH
 
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^ rabbit trail
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  #16  
Old 05-09-2008, 02:20 PM
cannons
 
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Originally Posted by VizqueRicard View Post
I think ill just speculate Oil Futures. Oh wait that is what is happening in RL. I would love to see a real investment market and for god's sake some gambling houses. THEY GAMBLED IN these days ALOT!!! Bones anyone

Love this idea. Tortuga definitely needs a casino.
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  #17  
Old 05-11-2008, 03:44 PM
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When we originally formed the SMZS was to be a joint stock company. We had everything figured out but sadly the game does not support anything like the abilities we would need to make it work.

To make something like this work the Society leader would place a tax on all Auction House sales by Society members, say 1-5%. This would go into the a locked dividend fund and used to pay dividends to the shareholders.

Stockholders would buy shares of stock based % of the dividend and the number of shares the company decided to issue (if a publicly traded stock), otherwise if it's a private company the shares can be divided up however the company decides.

The money from stock sales goings into the general fund of the company and can be used to used however the company likes. It would be nice to see this fund locked however and only used to buy influence in port elections, bribes for possible tax reductions etc.
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  #18  
Old 05-12-2008, 07:11 PM
ErwinNH
 
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ThreadCPR.


...
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