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#11
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![]() Linna
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www.phpbb88.com/fated |
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#12
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Hey Im at work too!!! and also bored with nothin to do!!! 3 more hours to go on my 24 hour shift of doom!
P.S. I spent about an hour making a panda bear origami after reading all the sad panda posts. I will upload the image when i get out of here because my phone's battery died! P.P.S. I later was angry because I couldnbt find a proxy that wasnt banned already so I tried to make an angry dragon origami and failed and instead made a "Angry person trying to do Origami" Origami! |
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#13
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#14
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#15
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#16
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RAAAAAAAAAAWWWWWWWWWWWRRRRRRRRRR
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#17
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Go do something useful like grind up maracaibo. I'll even spot you a few hundred unrest - I've got this Heavy D I need to get rid of anyway.
![]() Linna
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www.phpbb88.com/fated |
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#18
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I test most new MMORPG's, AoC aswell (On a friends account for a few hours). Trust me, it's horrible. Pirates has a ton of issues aswell. The biggest being a lack of things to do, and the means to reach any goal whatsoever in this game being grinding the same stupid (as in bad AI) ships in way too large quantities (Portflips, reputation, money). But AoC is plain bad. |
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#19
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For all it's flaws, PotBS was relatively bug free at launch. Especially for someone coming from the unmittigated crapfest that was TR (closed beta, open beta). I just hate a lot of the hurried changes between beta and live (dubloon nerf, 180 on society warehouses, lineship bundles etc), and the odd priorities (wtf... point-a-pitre?) Linna
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www.phpbb88.com/fated |
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#20
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Port Battles are extremely entertaining but the mindless grinding needed to get one feels like "nine parts work, one part fun", and that's the kinda formula that kills a game. Someone's gonna throw 6vs6's in my face as an alternative but they just don't have the same appeal as a port battle to me. Maybe asking for something other to do then kill ships is asking for too much from a Naval Combat MMORPG... but as far as I'm concerned I'm just sick of every activity I pick in this game forcing me to grind ships for hours. EDIT : I guess what I'm trying to say is that I can't see why MMORPG's have to add parts that feels like nothing but a tedious chore. They have a pretty damn good system for Naval Combat, why not just build the game around that in a way that from the moment you log on til you log off, there is nothing but hardcore naval combat (without having to resort to sailing in small failboats). |
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Last edited by Leo LaFuze : 05-21-2008 at 03:56 AM. |
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