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#21
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Quote:
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#22
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The way I read it, a 25% reload bonus would decrease reload time by 20%.
Reload SPEED = 125% therefore reload TIME = 80%. Yes?
__________________
Jane Kurlander, Pirate of the Baltic (slightly off-course) Jeanne Coeurlanne, Freetrading Scum (who even turned-coat from the pirates) (ex-British Navy; Scourge of the Dutch; proud descendant of the Duchy of Courland and Semigallia; look upon my works, ye mighty, and giggle) Giselle LaCygne, Freetrader of no particular note. |
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#23
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This is explained elsewhere, but I'll try to do it justice. Let's say your gundeck reloads at 20 seconds. Think of it this way... your guys are doing 1 unit of work per second, meaning you need 20 units of work to reload. If you get 10% reload your guys do 1.1 units of work per second so 20/1.1=18.18 sec reload If you get 100% reload your guys do 2 units of work per second so 20/2=10 Reload is capped at 100%, so the best you will ever do is cutting your base ship reload time in half. -biggus |
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#24
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OK I think I was right
I just couldn't explain it in your concise and accurate terms. Thanks for the clarification.
__________________
Jane Kurlander, Pirate of the Baltic (slightly off-course) Jeanne Coeurlanne, Freetrading Scum (who even turned-coat from the pirates) (ex-British Navy; Scourge of the Dutch; proud descendant of the Duchy of Courland and Semigallia; look upon my works, ye mighty, and giggle) Giselle LaCygne, Freetrader of no particular note. |
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I just couldn't explain it in your concise and accurate terms. Thanks for the clarification.
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