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#1
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From day one in this game, I have been told and seen players say that they had no idea of the low populations on mainly france and spain on most servers, and this is especially true now due to the design that says "Light" for all nations, and gives no idea to the true discrepancies on numbers in nations.
This has to be sorted sooner rather than later for better server balance. We know you dont want to divulge actual player numbers, but a system for acknowledging differences in player numbers needs to be shown, so new players and old can make an informed decision. As it is, you have 3 tiers?(light, medium, heavy) There needs to be at least 20, or even more to truely show the balance, it doesnt have to be descirptions, just dots or a bar, just something thats better than the system thats currently used. Next, Please allow transfers again, but do it in a controlled manner, set the low pop nations and servers that can and cant be transfered to. You have the numbers, so you can make the decisions on what nations can be transfered to and which cant, set it, and open the transfers for a week, making sure to email all players that had subbs. That is all.
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Don’t let your victories go to your head, or your failures go to your heart. |
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#2
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Isn't there a message on the login screen about x2 exp for the lower pop nations?
FLS server transfer code got broke so it's not workings as they want methinks. |
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#3
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#4
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Quote:
Unfortunately that means many people are taking the manual transfer to another game option. ![]() |
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#5
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Yes, but players who joined since then and players like me who used their transfers to leave closed servers are stuffed.
__________________
Production Planner: Out of date Economic Spreadsheet for use with Excel 97-2010 and OpenOffice. Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. Ships Skills and Outfitting: Out of date spreadsheet for use with Excel 97-2010 - and Open Office (but it looks rubbish). Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. |
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#6
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Thats right. My post was just a reply to GBs presumption that the char transfer system is "broken". Thats obviously not the case - it's just a lack of transfer tickets that hinders people to transfer, not a technical issue.
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