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#21
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I never noticed this, but I'm sure it's just me not really paying attention. I hate dismasting anyways.
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/Contre Amiral and Knight of the White Horse; Jean d'Aammunition ![]() I support 17:00-23:00GMT PB window for Roberts. |
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#22
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Quote:
I was rather thinking about reducing the crew damage tho.
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Enzo LeNoir - Cutthroat / Ramirez Valdes - Bucc Enzo L'Espagnol - NO - Spain |
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#23
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I hate Stone shot, It takes the privy crew out to easy from distance, forcing the priv to retreat.
Ducky ![]()
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Daisy Duck, Rat lvl 50 CT: Antigua, retired for now ![]() Rambo ArrowHeart, Frog lvl 50 Priv: Antigua, active for now
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#24
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Quote:
Certainly it is devastating with Sweep the Decks, but I think that may point to the skill being too strong rather than the ammo. But how can nats argue for the nerf of a pirate anti-crew skill when Privs have Terrorize? I suppose the question is whether we are happy for there to be a long-range anti-personnel shot. I don't see why there should not be, but the trouble with stone is that it combines significant crew damage with 67% (max range) - 80% (min range) of bronze's hull damage. These percentages are too high in my opinion. It is true that stone suffers an accuracy penalty compared with bronze, but I don't think 3% (max range) - 1% (min range) is enough to make much of a difference. At one stage stone had a lower range (97.5%) than other round shots, even basic. I wonder why it was changed.
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Production Planner: Out of date Economic Spreadsheet for use with Excel 97-2010 and OpenOffice. Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. Ships Skills and Outfitting: Out of date spreadsheet for use with Excel 97-2010 - and Open Office (but it looks rubbish). Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. |
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#25
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I think Stone is generally ok, but crew are very easy to kill compared to damaging an opponent's ship. Terrorize is a bit silly, but the effect is short-lived, the range short, the crew regeneration bonus substantial, and the cooldown relatively long.
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#26
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Quote:
Off topic, but if I need to keep with career skills, I'd give up Terrorize in a second for the buccs Dark as Night or Master of Pursuit. |
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#27
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Quote:
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/Contre Amiral and Knight of the White Horse; 



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