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OK, I couldn't think of what else to call it. Here is the idea:
Let Freetraders see what production facilities are in their nation's ports to help us decide what goods we should sell where as well as what facilities may be needed at which ports. The listing wouldonly need to list the type of facility and number of that facility at the port. So you might see: Tampa Textile Mill 27 Plantation (General) 48 Plantation (cotton) 32 Limestone Quarry 18 Fishing Camp 12 Small Shipyard 7 Medium Shipyard 12 There would not be a need to list facilities that are at 0 of course. If you don't see it listed, it either can't be built, or there aren't any. If the list had all, it would be extensive. It would be best if this were available in-game only, and only available to freetraders for their own nation. It would help cut down on spying. Of course, there is always the potential that someone could dual and triple box to get more accounts and create characters of different nations on the same server, but if someone wants to spend $45 more a month just to figure out which ports have the greatest number of production facilities, I say more power to him/her. It certainly would not be a very widespread practice, and one that if someone has that much money to waste, I can't stop them from other ways of cheating. I don't think the information gained would be that much of an advantage. ANyhow, I think being able to see production potential at various ports would be of great use. If I see a high concentration of provisioners in a port, I would know that I would have a good chance of selling my cured fish and meat there for instance. ALso, if I am a provisioner, I'd know where to bring my goods for sale. |
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