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  #31  
Old 01-07-2008, 06:10 PM
Join Date: Jan 2008
Server: Morgan
Society: The Company Of The Wolf
Nation: Brethren
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Originally Posted by Ave Legios View Post
Hmm this post looks awfully familiar..... but cheers to everyone!! Let the sinking of British Ships begin!!
Actually mine was first :P
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  #32  
Old 01-08-2008, 02:29 AM
Join Date: Jan 2008
Nation: BetaTest
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Yes, congrats indeed on a very smooth launch. Patch was quickly done. Nary a login Q in sight. No lag. Some missions don't launch from the Coxswain in Charlesfort, but going into the open sea and back to the dock fixes that (reported).
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  #33  
Old 01-08-2008, 02:37 AM
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Congratulations Rusty, Misha and the rest of the FLS, Its been a long journey for you and many of us beta tester alike but we made it in the end and have produce a game that we can all be very proud off..
I raise my glass in a toast and wish you all the success you deserve.

Now im off to sink them damn bilge rats!
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  #34  
Old 01-08-2008, 03:47 AM
Join Date: Jan 2008
 
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Up and running in 3 minutes including patching from Beta so fantastic job. Lag in Marsh Habour is horrendous so at least that hasnt changed hahahahah.

Need to sort this lag out guys taking 5 minutes to get arround the same corner is getting a bit anoying now.
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  #35  
Old 01-10-2008, 01:26 AM
Join Date: Jan 2008
Server: Blackbeard
Career: Pirate
 
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Originally Posted by DruTheRed View Post
Up and running in 3 minutes including patching from Beta so fantastic job. Lag in Marsh Habour is horrendous so at least that hasnt changed hahahahah.

Need to sort this lag out guys taking 5 minutes to get arround the same corner is getting a bit anoying now.
Try reducing the number of "visible avatars" in your settings. Some times when I walk around a crowded corner, the area lags a sec to load everyone.
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  #36  
Old 01-10-2008, 01:35 AM
Yamen
 
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Nation: Brethren of the Coast
Career: Owner of the Tiderunner Distillery
 
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Quote:
Originally Posted by DruTheRed View Post
Up and running in 3 minutes including patching from Beta so fantastic job. Lag in Marsh Habour is horrendous so at least that hasnt changed hahahahah.

Need to sort this lag out guys taking 5 minutes to get arround the same corner is getting a bit anoying now.

That's actually a known error related to overlapping ambient noise with the bgm.

However, in spite of that, I was in and playing in less than 7 minutes from the launch time, including patching, and it was running great. Fantastic work!
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  #37  
Old 01-10-2008, 05:02 AM
Drybom
 
Join Date: Jan 2008
 
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i was more than happy about the start! 5-6min patching and boom on the wather!!!

i was neary spit out my coffee after i came back and the patche was already downloadet.

i was first exposed the patcher crashed

WELL DONE GUY's great work!

greeting Bram
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