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Hello,
Just wanted to point out some things I think is really unreal when you spawn at start in combat. I know the system is being rewriten now and maybe you will fix this, but just want to make sure that you pay attention on the point I want to say. Yesterday my galeon got ganked by some slow pokes couse they were spawned right to my side both of them. How is it possible to start a battle close to a fast ship if you are slow ship? You can be only far away at start if your speed is slower than the enemy you are attacking. If you are fast and attacking slow one you should be close to him. Why not compare ship speed before spawning the battle? Omm |
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