Pirates of the Burning Sea logo
Pirates of the Burning Sea Forums > Defunct Fora > Ask an FLS Developer!
Click here to Log In

 
 
Thread Tools Display Modes
  #1  
Old 03-27-2008, 10:53 AM
Join Date: Jan 2008
Server: Bundlebeard
Nation: Mighty France
Career: /puff cigar
 
Default Isildur on PotBS, July 2007

I originally posted this in an ongoing thread in another section, but since I am hoping that Isildur will reply, I am starting a new thread here.

Yesterday I stumbled upon comments made by Isildur on an external site, a blog entry discussing ganking and PvP. Isildur dropped a few comments there in July 2007, including this one which I regard as the most revealing:

Quote:
Note that I put ‘hardcore’ in ’scare quotes’ to indicate I was ’sneering’ at the term. Because the people who want fun competitive PvP are already playing fun competitive PvP, in GW and in WoW and in EVE. The people who want to gank are waiting for the Next Big Failure to come along, to let them grief noobs for a few months before it shrivels up and dies. This is because every sane developer has learned this lesson: griefing and ganking doesn’t just lose you the $15/mo from the person who was griefed. It has a multiplicative effect, creating an environment in your game, and a reputation outside your game, and people tend to steer clear. ‘Play to Crush’ as a selling point and marketing slogan probably lost SB twice the players it ended up bringing them.

Competitive PvPers will show up to PvP in Pirates, because our PvP rocks, because it’s fun and rewards player skill. Griefers will show up and discover there’s not much for them to do, because player skill isn’t what they really want — what they really want is 6v1 ********s against weaker opponents. Unsurprisingly, I like the former and detest the latter. And I was never even a victim in UO, so I don’t have that ancient bitterness to explain it. But I did fight an awful lot of evenly-matched PvP battles — with open looting and stat loss — in Kesmai.
Source: http://brokentoys.org/2007/07/23/see...darkfall-newb/

My questions to Isildur:

1) Given the prevalent impression surrounding PotBS that the vast majority of the PvP is actually ganking, how should we interpret your reference to the "next big failure", which you will probably concur looks strongly ironic at this point in the game's history?

2) Given your preference for skill-based PvP over ganking, are you satisfied with the general state of the game in this regard, especially in the context of DrewC's comment which all but legitimized ganking as an appropriate style of gameplay?

3) Is "no crying in the red circle" in danger of becoming the 2008 version of "Play to Crush", even with no advertising campaign built around it?

I wish you would drop by for a response.
__________________
Auguste Levasseur, the Friendly Frenchman (now doing business as Augustin Levasseur because of all this transferring hassle).
Vetarnias is offline  
  #2  
Old 03-27-2008, 10:59 AM
Join Date: Jan 2008
 
Default

Quote:
Originally Posted by Vetarnias View Post
I originally posted this in an ongoing thread in another section, but since I am hoping that Isildur will reply, I am starting a new thread here.

Yesterday I stumbled upon comments made by Isildur on an external site, a blog entry discussing ganking and PvP. Isildur dropped a few comments there in July 2007, including this one which I regard as the most revealing:



Source: http://brokentoys.org/2007/07/23/see...darkfall-newb/

My questions to Isildur:

1) Given the prevalent impression surrounding PotBS that the vast majority of the PvP is actually ganking, how should we interpret your reference to the "next big failure", which you will probably concur looks strongly ironic at this point in the game's history?

2) Given your preference for skill-based PvP over ganking, are you satisfied with the general state of the game in this regard, especially in the context of DrewC's comment which all but legitimized ganking as an appropriate style of gameplay?

3) Is "no crying in the red circle" in danger of becoming the 2008 version of "Play to Crush", even with no advertising campaign built around it?

I wish you would drop by for a response.
LOL Vet, good post, but you're hitting a nerve, be prepared to duck.
johnnyjet is offline  
  #3  
Old 03-27-2008, 11:16 AM
ummax
 
Join Date: Jan 2008
 
Default

they've changed direction is all

if you go through archives you can see this
they openly condone ganking and griefing cause "war is hell"
they allow uncoded unregulated bounties and extortion because they allow and condone griefing and ganking cause "war is hell"

The game now and the philosophy now is not the philosophy they had in beta its changed. Why? I have no idea however it has changed and its obvious in what is happening

They said they were not creating a grindfest yet they created some massive grindfests similar to the korean grinds this can be seen in the building of line ships which are the "epic loot" of this game

They said they were creating a game where people would have non gank type PvP but suddenly we are told "war is hell and its never fair"

They said they were creating a game of strategy however the red ring decay system is turning off to reduce the grinfest they said they were not creating but that removes the strategy

They said they created a game that required player skill however levels make the difference and ships make the difference skill is secondary to that

They said a lot of things and now its being taken back over time and this game is only 2 months old.

If you dont want hardcore pvp and ganking this game is NOT for you.
__________________
This space used to contain character information, Silly stuff and a link to a fansite I created. Now it contains the following message
>>>>Downloading sites without the permission of the owner is theft and an abuse of their bandwidth. ASK before you take.<<<<<
ummax is offline  
  #4  
Old 03-27-2008, 11:17 AM
Rex Luther
Level 50 Buccaneer
Roberts

 
Join Date: Jan 2008
Server: All
Nation: All
 
Default

Quote:
griefing and ganking doesn’t just lose you the $15/mo from the person who was griefed. It has a multiplicative effect, creating an environment in your game, and a reputation outside your game, and people tend to steer clear
Wow that's quite a find, so does the FLS vision not include ganking?

i agree with all Isildur's comments but whatever happened to Potbs, it looks like the opposite has come true!

really confused now.

Rusty - we need an explanation.
__________________
"Palmam qui meruit ferat"- "Let him, who has earned it, bear the palm"
Quote:
Originally Posted by Thalassic, Design Lead View Post
I appreciate all of your input and am taking everything into consideration.
The "All Play-Style Potbs Club" Flying Lab Software.
Ged Bligh is offline  
  #5  
Old 03-27-2008, 11:24 AM
Join Date: Jan 2008
Server: Rackham
Society: Pirates of the Burning Pea
Nation: Pirate
Career: Navel Officer
 
Default

I think I can predict the answer. "No one is forced to go into pvp zones".

If no one went solo into a pvp zone, there would never be 6on1 ganks.
If everyone that went into pvp zones was in a 6 person group, then all pvp would be competetive 6on6 matches.

So whos fault is it?

If the servers were 100% pvp everywhere, it would definately be a griefers game.
Cat Swift is offline  
  #6  
Old 03-27-2008, 11:26 AM
Join Date: Jan 2008
Server: Roberts/Antigua
Nation: Jacktopia
Career: Merchant Hunter
 
Default

Quote:
Originally Posted by Cat Swift View Post
I think I can predict the answer. "No one is forced to go into pvp zones".
Exactly. You cannot be "ganked" in a game where PvP in completely consensual. Barring a glitch you cannot ever be flagged PvP unless you clicked a button that made it happen.
__________________
Jack Simple - Retired Merchant Hunter
beltpouch is offline  

Last edited by beltpouch : 03-27-2008 at 11:29 AM.
  #7  
Old 03-27-2008, 11:27 AM
Join Date: Jan 2008
Server: None
Society: None
Nation: WAR
Career: None
 
Default

Kindof agree with Cat here.
I imagine a large portion of the people who complain about ganks, are looking for solo pvp. Are you telling me those people are going to turn down a freetrader in a santiago? No, most of them will not.

If you go into a circle, either spec/fit to avoid being ganked or bring friends. There are numerous guides at this point for how to avoid the gank - and numerous skills available to you as well.
__________________
DOOOM and Cookies - WAR Guild on Badlands

Halod > All
Halod Crane is offline  
  #8  
Old 03-27-2008, 11:27 AM
Lepper
 
Lepper's Avatar

Join Date: Jan 2008
Server: Antigua
Nation: France
Career: Staunch Waffle Advocate
 
Default

War is hell, and Sun Tzu was an absolute genius...

Of course, my thoughts supporting those two statements are not in keeping with FLS's current policy.
__________________
Sun Tzu waged war to win it. Sun Tzu also realized that games were not wars, and wars were not games.

Still looking for the Next Big Failure?
Lepper is offline  
  #9  
Old 03-27-2008, 11:27 AM
Join Date: Jan 2008
Server: Bonny>Antigua
Nation: Spanish
Career: Corsair
 
Default

They designed a game where someone who does not want to PvP can avoid it. It's a game where player skill is more valuable than character skill, and - more importantly - there are a wide range of ways to avoid or escape combat.

You cannot ever get involved in PvP in PotBS unless you willingly and consciously make a point to do it. If a person who is not looking for PvP willingly sails his boat into avoidable hostile waters and gets sunk, you're going to blame the game for that?
__________________
"I have learned that as long as my bow is in the red, I know I am going the right direction." -Capt Range Castle

"The wind is programmed to automatically come from where ever you want to go. If you are ever lost, just sail straight into the wind and you will find your way back home." -Garbad
Loktofeit is offline  
  #10  
Old 03-27-2008, 11:30 AM
Join Date: Jan 2008
Server: Bundlebeard
Nation: Mighty France
Career: /puff cigar
 
Default

Quote:
Originally Posted by ummax View Post
they've changed direction is all

if you go through archives you can see this
they openly condone ganking and griefing cause "war is hell"
they allow uncoded unregulated bounties and extortion because they allow and condone griefing and ganking cause "war is hell"

The game now and the philosophy now is not the philosophy they had in beta its changed. Why? I have no idea however it has changed and its obvious in what is happening

They said they were not creating a grindfest yet they created some massive grindfests similar to the korean grinds this can be seen in the building of line ships which are the "epic loot" of this game

They said they were creating a game where people would have non gank type PvP but suddenly we are told "war is hell and its never fair"

They said they were creating a game of strategy however the red ring decay system is turning off to reduce the grinfest they said they were not creating but that removes the strategy

They said they created a game that required player skill however levels make the difference and ships make the difference skill is secondary to that

They said a lot of things and now its being taken back over time and this game is only 2 months old.

If you dont want hardcore pvp and ganking this game is NOT for you.
Still, that's all a little too pat, if you ask me.

It doesn't explain why the developers made a 180-degree change on their game vision less than six months before general release, and a change which, according to Isildur's earlier comment, would doom PotBS to failure.

Why the vision was changed and at whose request, I do not know. Perhaps Isildur or any of his fellow developers can shed some light on this. But surely someone realizes now that the red-circle compromise, while it would have worked fine in Isildur's initial concept, has no raison d'être in a hardcore game.
__________________
Auguste Levasseur, the Friendly Frenchman (now doing business as Augustin Levasseur because of all this transferring hassle).
Vetarnias is offline  
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 08:12 AM.

Change Style  Change Language 

Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Worldwide: us.png cn.png ru.png au.png