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#51
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We can. What we can't do is keep our shipbuilder signed in 24/7. He plays this other MMO called "Real Life."
Never heard of it myself. Sounds lame.
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Transylvania TV - A retro monster comedy series that really isn't for kids! www.transylvania-tv.com |
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#52
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Not liking dailies is not my problem. Money is easily attainable in a variety of ways. Grinding up a port will net you several hundred thousand. All it takes is one blue item that you can sell on the auction house. You are in a society that sells to each other at cost. Any level 50 player with a decent ship, new or otherwise, has no excuse why they can't amass a decent amount of doubloons within a week. FLS saw to that. Yet you have the audacity to blame me for the lack of national PvP? You got a lot of nerve to look for an excuse why the British are having a hard time finding success in the red zones when TAP, ISY, and Devourer (shout out to Mark Jones, Dell Trotter and several others) are having no issues. I'll point to my prior post about nobody accepting an offer for help with their society's econ. If your society consists of as few as 8 players and you can't supply yourself with a steady supply of PvP ships and outfittings, you are doing something terribly wrong.
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Compass Rose, of 'The Antilles Project' |
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#53
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Although TAP intentions were good, most lvl 50 players are noobs and dont have the immense wealth of people that are either good at pvp or have been on the same server for months. Just because a player is lvl 50 it doesnt give you the right to gouge them.
Inflation filters down BTW and how do you know your lowbie equipment wasnt just being bought up and re-listed, to conquer inflation for new/casual players you have to remove the motivation for wealthy players to inflate prices in the first place. This is why the new econ patch and the break up of TAP will ultimately be good for the server. Although I wish the players involved in it were staying as Brit because I feel like I have been denied my victory just as it is possible. |
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#54
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What you do with your time and slots is nobodys concern but yours. However, expecting other people to sacrifice their time to make yours more enjoyable, and gain little or nothing in the process is selfish, no? As has already been pointed out, we could have easily been producing mass quantities of lineship bundles like most other societies on Roberts and not sold anything, anywhere. The council telling us to sell cheaply to them, while in turn running a closed society LSB econ themselves which benefits nobody but themselves is also selfish, on their part. We provided a service, our goods sold amazingly well, and in the end we werent stockpiling lsb's or colossal dura for ourselves, we were providing ships/fittings/powders/ammo to the server in its entirety. Im sorry you feel we were gouging you. If you would like to see the AH stocked with cheap goods, run out, sign up for 8 accounts like i had, or 7 accounts like compass had, spend 16-20 hours/week hauling/producing goods in red zones, then haul 60 ship deeds at a time into PR in the red under party times nose, and sell them for 10% over cost. Let me know when it gets old. |
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#55
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NO Rene Reliant Robin--PRV Blood Hunter Jane (AKA Run Away Jane) |
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#56
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#57
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Make your money, guys. I don't care. I'm a capitalist.
But Compass Rose was saying that people weren't out there helping them PVP. A big reason why people don't pvp is because it's inconvenient to have to replace all this stuff, and the side effect of making all that money helped make it inconvenient. My society will sell at our fixed price to other players if asked. Did TAP? People of all nations are complaining that the game isn't exactly what they want it to be, but how many of them actually work to make it better? I'm glad you were able to work the econ so well. Have a cookie. I'm also asserting that working the econ like you did may have hurt the pvp that you wanted.
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Transylvania TV - A retro monster comedy series that really isn't for kids! www.transylvania-tv.com |
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#58
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We produced 72 deeds/week. We sold 72 deeds/week. We could not produce more than that amount. If the price is 10% over cost or 5000% over cost, the same amount of ships would still have been produced and consumed every week. We never had goods stagnating on the auction houses, which would have meant people who wanted them (potentially to pvp with) couldnt afford them. Selling at 10% over cost would have put exactly 0 more ships into peoples hands, so i fail to see how it could have hurt pvp, when every ship we produced was consumed within 3-4 days of being listed. |
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#59
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Good point about the multiple accounts. You and I easily pay over $100 a month to play the game, run a mass econ, and sell goods as you say to the entire server and we get griefed because the price is too high (from our own nation no less).
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Compass Rose, of 'The Antilles Project' |
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#60
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Were you feeding ships to the experienced pvpers and pushing out the newer pvpers? If you were so concerned about getting more people pvping, in what way did you make sure the ships and equipment got to them and not the Brogsitters out there?
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Transylvania TV - A retro monster comedy series that really isn't for kids! www.transylvania-tv.com |
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