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  #111  
Old 02-24-2009, 05:56 AM
Join Date: Jan 2008
Server: Antigua
Society: Devoir de le Roi
Nation: France
Career: Naval Officer
 
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Originally Posted by Tsofu View Post
Thus eliminating risk -> lower profit.
Daring captains seeing the possibility of higer profits risk the red with what they can come up with.
What higher profits? I have yet to see a port's prices dramatically increase just because it is in the red, from my experience with selling in Cayo and MT the price remain pretty steady throughout. The only real change by risking the red is that your regular profits are not delayed compared to someone who is holding their goods until the red goes away. But, then if I don't feel like crossing the red, I can always find a clear port to sell my goods at and get the same amount of money for them.

Most people balk at risking a full San Mateo's worth of cargo by passing into a red zone. If they won't risk it now they won't risk even more cargo using large capacity ships.
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  #112  
Old 02-24-2009, 06:06 AM
Join Date: Jan 2008
 
Exclamation Yes...

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Originally Posted by Spinnaker Sam View Post
What higher profits? I have yet to see a port's prices dramatically increase just because it is in the red, from my experience with selling in Cayo and MT the price remain pretty steady throughout. The only real change by risking the red is that your regular profits are not delayed compared to someone who is holding their goods until the red goes away. But, then if I don't feel like crossing the red, I can always find a clear port to sell my goods at and get the same amount of money for them.

Most people balk at risking a full San Mateo's worth of cargo by passing into a red zone. If they won't risk it now they won't risk even more cargo using large capacity ships.

Besides, red zones are bad for customers too !!!

When a port gets in the red LESS players are also willing to risk their ships to go buy at that Auction House and prefer divert their purchases to ports which are not affected by red zones.

So, I am afraid that the way I see it, the argument of more risk= higher profits simply holds no ground and it actually is the opposite, since more risks means more losses and, therefore, higher costs........
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  #113  
Old 02-24-2009, 06:06 AM
Tsofu
 
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Originally Posted by Spinnaker Sam View Post
What higher profits? I have yet to see a port's prices dramatically increase just because it is in the red, from my experience with selling in Cayo and MT the price remain pretty steady throughout.
They do as people buy up stores of materials to be able to keep production up (sensible). But no dramatical increase of price in db would be needed to increase profits on the goods needing the big ships. Lighter more expensive things come through red or not as you can usually use the bermuda traders sloop.
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  #114  
Old 02-24-2009, 06:14 AM
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Originally Posted by valkiria View Post
Besides, red zones are bad for customers too !!!

When a port gets in the red LESS players are also willing to risk their ships to go buy at that Auction House and prefer divert their purchases to ports which are not affected by red zones.

So, I am afraid that the way I see it, the argument of more risk= higher profits simply holds no ground and it actually is the opposite, since more risks means more losses and, therefore, higher costs........
Aye, but the main point of my argument is that the ports doing the production (your customers are already at the spot and thus not risking going in) are the ones more likely to be in the red and give trouble. Getting out of a port isn't a problem (for your customers refined goods), getting in is. This would make people less likely to risk their cargo bought at cheaper ports just to lose it in the red at the homeport (in addition to their ship).
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  #115  
Old 02-24-2009, 06:54 AM
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Originally Posted by Tsofu View Post
Aye, but the main point of my argument is that the ports doing the production (your customers are already at the spot and thus not risking going in) are the ones more likely to be in the red and give trouble. Getting out of a port isn't a problem (for your customers refined goods), getting in is. This would make people less likely to risk their cargo bought at cheaper ports just to lose it in the red at the homeport (in addition to their ship).

The customers on location most likely already have what they need to ensure their production there. I do not think they need me bringing in goods for them to keep producing for the most part......
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  #116  
Old 02-24-2009, 09:18 AM
Join Date: Jul 2008
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Society: Rackem's Raiders
Nation: Pirate
Career: CT, BUC
 
Default PvP sells lol

One thing I have noticed change when a port pops red is the demand for dismantling shot, bronze shot, and repair consumables. Ive noticed star shot and bronze shot sit in the AH for a few days then as soon as a port pops red, i tend to sell all of it at once...the good thing is, I can dump that stuff onto a bermuda sloop, zoom in and dump a full load of shot and get back out without anyone ever catching me.
__________________
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Originally Posted by alericmckearn View Post
you can't help but wonder if the reason everyone is wanting the pvp flagged hauler is because of how easy they are to jump and kill.
.......Nooooo, of course not.....why would a Rat want an easy target full of cargo???
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