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#61
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It is very, very, very simple........... Because doing so would put more goods listed on the Auction house which is the goal that really matters, as I understand. If people trade player to player, obviously they do not list on the Auction house since they are dealing player to player OR, they use the Auction house less. Should player to player trade not be allowed or made less convenient than using the Auction house, well, it goes without saying that the Auction House would be used more.......... And why is using the Auction House more a good thing ? Because the way the anonymous Auction House works, if there are multiple prices for a same given item up for sale, the cheapest price gets the sale and, therefore, having more items up for sale on the Auction House rather than with player to player trades, ensures competition for better pricing. Quote:
Because it happens to be better for the game, perhaps ? |
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#62
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What about those who bring outfittings for someone? Since they can't be traded, rather than simply give the items on the fly, they both have to sail to auction houses, and hope they aren't purchased beforehand. it also eliminates any charitable actions of players who want to do good deeds for others. A great way of getting people integrated into the society. I used to sit on the docks of Jenny Bay when I was a brit, and whenever I saw a new Brit, I'd help him run missions, but more importantly, I'd buy him his first ship then trade it to him. under your system, one of the best ways to bring in new players is prohibited. |
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#63
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Market, market and again market. If any and all outfittings are up for sale on the Action House then who wants them will get them from the Auction house. This avoids any special elite dealings and puts all players on the same, equalized conditions of buying. No more hush hush under the carpet dealings. Anyone who may want anything from ore to rare outfitting simply needs to compete with anyone else whether they have connections or not. It puts all players on the same starting level. Personally, I see it as way much better and fair. Quote:
If you want to make good deeds offer items for 1 doubloon on the Auction house and buyers will be glad. Or help other players run Missions in a group and let them claim all loot.... Besides, a super added bonius of this would be getting rid of the Gold Spammers althougether...... If gold cannot be traded player to player Gold spammers have no place in this game any longer....... |
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#64
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So goodbye charity basically. Goodbye those who use their money towards the benefit of the nation.
Why are "elite" dealings wrong? Why should players who know economics be punished because others are quite frankly novices? You never answered these questions though: 1.) Why is wrong, nay immoral for people to trade? 2.) Where has FLS ever even hinted at making the AH the sole means of all economic transactions 3.) Where has this approach been tried, and has it ever succeeded? |
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#65
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Thats your opinion. I doubt as though the majority of the econ players feel the same way. As well as the fact I would not be surprised if it chased away many, many players out of frustration of this so called "better for the game" idea you seem to have.
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4.) Where exactly is the proof of this mark farming, and more especially, how is it REALLY effecting anyone? |
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#66
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My only issue with P2P trading is that it is cost free. posting on the AH means paying a tax. P2P should also have taxes associated with it. Except the tax should be based upon the base production cost for that item. You post shipload of lignum for 200K and you pay 10000 doubloons in taxes. Someone doing a P2P trade should still have to pay those taxes.
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