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#1
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Hello everyone
I used to play Potbs when it was first released, played a level 50 NO with a Reason on Black Beard for about the first month of the game. I'm thinking about returning to play and would like to try out a Pirate. I suppose, given my history, what would everyone recommend in terms of class? Buc or CT? I have been looking for information on them and found some, but I'd like some experienced players to comment on the status of the classes and how they shape up in terms of pvp, both solo and group. From what seems to be the common opinion Bucs are very strong in 1v1, but that's about all I have managed to gather. Any help would be appreciated, thanks. |
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#2
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Bucc is much more similar to the NO than the CT is.
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I'll file that away along with my expertise at cooking, crossword puzzles and breeding rituals |
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#3
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niether of them are similar to the NO, the buc has the 2nd best turnrate in the game, its home is up close and personal, totally opposite to the NO, the only similarity is that both can get good resistance, although Bucs just have to click a buff, NOs are mostly thru toggles which means you cant do anything else while you are resisting
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#4
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Bucc is a bit harder to use but is probably the better class in skilled hands. CTs are extremely versatile and good at just about everything, though.
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#5
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Just use the CB or PHerc, and you're good either way.
I'd play a Cutt, because you are not gonna get any respect as a Bucc pvp'er. That is, i could never feel like i'd accomplished much by winning as Bucc in their current state.
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Luc Deliasse - Naval Officer 1v1 MOVFARM extraordinaire Layne Staley - OPCUTTHROAT |
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#6
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says the FT
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#7
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Please, please. Give it a rest. |
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#8
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Freetraders are so depressed by Buccaneers by being knocked off the OP top-dog slot, that they completely lost all faith in themselves.
Buccs are more versatile than Cutthroats in raw combat in my opinion, natural resistance alone leaves room for focusing on other aspects, like damage, reload and accuracy. Cutthroats have to give up at LEAST one slot in their general outfittings if they wanted to gain 1/4th of what Buccaneers can obtain in damage resistance from career alone. It's kind of odd; the Cutthroat is easier to pick up and play, but with the Buccaneer, once you get around the curve, it's a much smoother ride than the Cutthroat. |
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#9
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Having the resistance of NO, turning good like Privateer, having nice repairs close to a FT is just ridiculous and make them good choice for solo and group fights. Lately, the only good change was "Jugular" so buccs can be hit -25% accel and reload and -31,5% res. for 90 seconds. But if you cant use that time wisely, you ll be again in trouble. So, that some players play a buccaneer from the beginning will not change the truth of OPness of buccs.
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Poyraz Kilic Reis - NO Barbaros Hayrettin, Turquoise Tireur - Priv. Les Élites, Flotte Etrangere - France |
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#10
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With a bucc you just got to kick in all the resist buffs, use the few worthwhile debuffs, use your spike dmg and your set. With a cutt you got to take advantage of the wind, because most of the time you want to board, or you got to stern camp, or you got to demast, or get within 100 yard yo hit with all you debuffs ... all this while having close to no dmg resistance, but good speed. Basically, i won fairly easily the 3-4 first 1vs1 i did with my bucc. I hardly play with it now because I just much more enjoy playing a cutthroat even if I find it harder, or should I say because I find it harder. I lose many 1vs1 in my cutt ... but i keep practicing and improving. I even think I found out a big mistake i was doing just yesterday, so beware.
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Enzo LeNoir - Cutthroat / Ramirez Valdes - Bucc Enzo L'Espagnol - NO - Spain |
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