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#1
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Found this while mooching around earlier:
http://www.examiner.com/x-14467-SF-M...tige-expansion It's the same kind of stuff as the Zam interview, with a few extra details: Quote:
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Last edited by Wh00pty : 10-07-2009 at 07:51 AM. |
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#2
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Basically from what I've studied on, the tactical options will improve the defenses of the port. More fort guns maybe, more NPCs in town, etc.
A governor can neglect to add these as apparently, these upgrades will be a drain on the economy. So, a governor could in theory neglect the port defenses and opt for increased economic bonuses.
__________________
I AM FAMOUS. I WEAR CHUCK NORRIS ACTION JEANS Xylander Kai: Privateer, Founder: STORMSAIL(Bonny/Antigua) Saltwater Jack (Pirate/Rackham) |
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#3
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All irrelevant because governors are elected by power leveling new toons to 50.
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#4
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But what will the defences be for? Defending against hostile coups, or in Port battles? If the latter, does this affect contention?
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#5
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Quote:
Not true. Level 50 players who do lots of fleet grinding will also amass large amounts of XP. It's just that lowbies can and will get a lot of points simply because they won't be doing much pvp and will be concentrating on leveling.
__________________
I AM FAMOUS. I WEAR CHUCK NORRIS ACTION JEANS Xylander Kai: Privateer, Founder: STORMSAIL(Bonny/Antigua) Saltwater Jack (Pirate/Rackham) |
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#6
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#7
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Quote:
Otherwise, a 50 would have no influence at all if they couldn't get influence from grinding.
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PotBS Population Increase Program~ Feer teh wall of text~ |
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#8
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Im pretty sure its 50s only pvp when they have to. (Points at carebears)
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Edwind/Ed Drunken Carebear Association - PotBS' Premier PvE Society "organizing epic Tortuga groups PST"
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#9
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Quote:
And most 50's avoid that like the plague. A big, red, circular plague. Therefore, 50's (in general) won't have much Influence, because ad-hoccing from port to port across the lesser Antilles in a Bermuda Trader will (hopefully) not generate Influence.
__________________
Captain Anna Lea - Cutthroat & Evil Mime __________________ "You may advance and be absolutely irresistible, if you make for the enemy's weak points; you may retire and be safe from pursuit if your movements are more rapid than those of the enemy." - Sun Tzu, Rageboarder of 500 BC |
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Last edited by Ancallan : 10-08-2009 at 10:10 AM. |
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#10
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Quote:
How did you possibly come to the conclusion? And, uhh, winning a 6v6 gives less influence(xp) than grinding a single 12 fleet. |
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