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  #1  
Old 03-09-2010, 08:36 AM
Rhaegar

 
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Default Outage Tonight: build 1.23.35.0

We will be publishing build 1.23.35.0 to our live servers on Wednesday, March 10th, between 1:30am and 5:00am Pacific*. All servers will be closed during the patch deployment. Defiant, Blackbeard and Rackham will no longer be available on the server select screen once 1.23 is live.

All unused character transfer credits will be removed during the 1.23 deployment. Any characters that remain on Defiant, Blackbeard and Rackham will then be given one credit so that they can transfer to Antigua or Roberts. If you want to use your transfer credits before the patch is deployed, please visit our transfer page.

1.23 contains a new Port Battle map called Vulcan's Caldera. It also features some changes to mission rewards, some combat tuning, and the return of invalid ships.

/ Rhaegar

* 9:30am - 1:00pm GMT / 18:30pm - 22:00pm Australian Eastern
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  #2  
Old 03-09-2010, 08:52 AM
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Yessssssssssss!
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  #3  
Old 03-09-2010, 09:08 AM
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I'd say less than two weeks before the "nats can't afford to pvp now" rage threads begin.
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  #4  
Old 03-09-2010, 10:03 AM
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I'd say less than two weeks before the "nats can't afford to pvp now" rage threads begin.
why do you say that.
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Old 03-09-2010, 11:17 AM
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I'd say less than two weeks before the "nats can't afford to pvp now" rage threads begin.
Read the notes, dailies were barely reduced while other loot drops were increased. Cool changes.
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Old 03-09-2010, 11:28 AM
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I think the notes are the original numbers for daily reductions. If I remember the decided to ease the reduction by a little. FLS please clarify.
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Invalid flagging was only removed because 9 out of every 10 rats failed to wash the sand out of their vajayjay when they signed up.
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  #7  
Old 03-09-2010, 12:34 PM
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Default For reference

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I think the notes are the original numbers for daily reductions. If I remember the decided to ease the reduction by a little. FLS please clarify.
Release Notes for Testbed build 1.23.30.0:

"Daily Mission Tuning: Increased the solo daily mission payout at level 50 from 7000 -> 12000 and increased the group daily mission payout at level 50 from 10000 -> 15000"
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Old 03-09-2010, 01:17 PM
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Hmmm, in that case I would like to revise my prediction to five weeks.

Seriously though, I'm looking forward to the changes.
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  #9  
Old 03-09-2010, 01:39 PM
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Originally Posted by Capt. Jack R. Morgan View Post
I think the notes are the original numbers for daily reductions. If I remember the decided to ease the reduction by a little. FLS please clarify.
You might consider changing the Dev notes that the link goes to, to reflect the updated changes that were mentioned in the forums pages and the release notes. It will help people understand the changes as the Devlog linked on the front page and in this message thread are not what is actually going to happen as to daily reward and I think some Invalid changes are also not correct on the devlogs compared to release notes.
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  #10  
Old 03-09-2010, 01:46 PM
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Hmmm, in that case I would like to revise my prediction to five weeks.

Seriously though, I'm looking forward to the changes.
I've seen more /ragequit threads and threats from the rats due to the Invalid flags that will hurt them from their Xteaming methods.
Most of them don't remember that the Invalid Flag was used in Beta and the release of the Game but was removed before Bucs were introduced at which time the flag was supposed to go back into play.
You should see more Nats happy to go after the Xteamed ships that had been able to sail around free and clear or worries.
If the game was more true to the times all Rat ships would be PVP flagged as Pirates in those days were hated and hunted by all, considering the Rats are the ones who always cry for more PvP.
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