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  #141  
Old 08-25-2011, 01:20 PM
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Originally Posted by CJFlint View Post
I dont really dont care what it is like to run a Royal shipyard, or do that for an entire soc. If did run a ship yard it would not be for an SOC, Id sell them on the auction block my freind. I focus most my efforts on pvp and getting better at it. You see Id just like to see those hot tickets items you make flag you, are who ever is carring them.
This is just to point out that ganking Leviathans won't make you better at PvP. It'll just give you more ingame wealth (especially as a CT, you can capture a Leviathan full of stuff! Yarr).

Essentially, what you want is more easy targets to farm. That's not really compatible with good MMO design, because players aren't mobs and don't really like to be farmed.
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  #142  
Old 08-25-2011, 01:28 PM
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This is just to point out that ganking Leviathans won't make you better at PvP. It'll just give you more ingame wealth (especially as a CT, you can capture a Leviathan full of stuff! Yarr).

Essentially, what you want is more easy targets to farm. That's not really compatible with good MMO design, because players aren't mobs and don't really like to be farmed.
LOL I love your asome!

I supose your right kind of right I admit it, but if they where to impliment they would be mostly level 50s. I wouldnt have to look that hard for the econ guy packed full of expencive goods, he would already be flagged. Orange Arrow on the mini map in a econ huller= dbl payout. I think it is a wonderful ideal. Why not lets do it! It will make the game more like cops and robbers!

You got me ok....I dont do 6vs1 though, Im not that bad lol....No Im not a seal clubber at least not too often....lol
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Last edited by CJFlint : 08-25-2011 at 01:32 PM.
  #143  
Old 08-25-2011, 01:31 PM
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I dont really dont care what it is like to run a Royal shipyard, or do that for an entire soc.
Strange. I faintly remember some posts where you boast that you exactly know that all and every FT that does serious econ is rich. I run 2 Accounts with 2 econ FTs, one transport FT, one combat FT, 2 Privs, 2 NOs. And neither of them is rich. You must be playing some other game, really.
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  #144  
Old 08-25-2011, 01:35 PM
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Strange. I faintly remember some posts where you boast that you exactly know that all and every FT that does serious econ is rich. I run 2 Accounts with 2 econ FTs, one transport FT, one combat FT, 2 Privs, 2 NOs. And neither of them is rich. You must be playing some other game, really.
You probably got wrong guy Im not that into econ at all, and I would never boost about econ. I have a CT and a NO, 2 combat oreinted CHRs, vary little to do with econ. I mainly am into pvp and collecting. Im not really an econ guy.
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Last edited by CJFlint : 08-25-2011 at 01:37 PM.
  #145  
Old 08-25-2011, 01:38 PM
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No. I say force pure PvP Players to do econ. Make all Goods no-trade. Get rid of the AHs. Heck, make Doubloons no-trade. Then wait for those that think they know all about the game crawl back here and ask for it to be removed.

Disclaimer: I'm not, were not, will never be a "primarily Econ PvEer". Read my signature, and understand.
Where do I sign?
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  #146  
Old 08-25-2011, 01:42 PM
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Im already on that band weagon anyways lol
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  #147  
Old 08-25-2011, 01:47 PM
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Fodder Boy,

I see what you are trying to do here with RvR and econ and I applaud the effort, however you are going down a dangerous path. Heres a couple reasons why:

1) Crossteaming has made any affect on the economy via RvR pointless, and while i see you are trying to correct that by making certain cargo pvp flag someone (see point 2)

2) Making certain cargo flag you as pvp whether it be ship deeds or any ship building material and you see a direct negative affect to the income of POTBS. Why?

a) A large percentage of your players that haull econ and build ships are carebears
who avoid pvp as much as they try to avoid getting herpes

b) Carebears are the ones buying all those pets and clothing in treasuer isle (where FLS makes the money)

Fodder if you are truly trying to make RvR affect econ or econ affect RvR, think of an idea that wont make your players that spend the money leave the game
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  #148  
Old 08-25-2011, 02:00 PM
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Originally Posted by CJFlint View Post
I dont really dont care what it is like to run a Royal shipyard, or do that for an entire soc.
^reads to me as:

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Originally Posted by CJFlint View Post
I dont really know or care how the economy works in this game for anyone other than myself, but I think that I'm qualified to say what massive changes should be made to it.
Oh, and for the record:

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Originally Posted by CJFlint View Post
You have to take a look at who has been responding as well 90% responding are primarly Econ PVEers.
I am an RvR-oriented PvP player.
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  #149  
Old 08-25-2011, 02:05 PM
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I was going to edit my last post to say that my goal is to get more players involved in rvr and pvp.

I'll say "what Rej said" pvp right now is a lot of stick and little carrot for those who don't do it very often. If you are going to flag certain item as pvp there should be a huge carrot for those who carry them. I'm absolutely OK with that.

I also think the stick for newer players needs to be reduced.
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  #150  
Old 08-25-2011, 02:12 PM
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Oh, and for the record:



I am an RvR-oriented PvP player.
Well then you should be a supporter of this wonderful ideal, I think it will spice things up a bit sounds fun! And Im not selfish pre-say. I like to think of my self a player who does not have to rely on others to make it in the game or vs versa.
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