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#11
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But your connection would have nothing to do with a MEMORY error. As I said in my previous post, it would only cause a memory error if your connection was poor and dropping packets and ended up keeping unnecessary data loaded in memory. That would make the game go over the default ~1.4GB memory limit quickly.
Perhaps you are mistaken about having max settings? Or perhaps you aren't entering many ports/missions or around a lot of players which could cause you to go over the default ~1.4GB limit? Perhaps you have just been lucky and the game has unloaded old data fast enough? The memory issue has nothing to do with the amount of ram your machine has. It is a game configuration problem. The engine is not allowing itself enough memory to load everything it needs for the game. That's as much as I can say as far as to why your connection may cause the out of memory error, but your connection really has nothing to do with how the engine stores data and why it would run out of memory. EDIT: That said, even if the connection did fix it for some unknown reason, not everyone can get cable or DSL and a 6mbit connection. This thread is about solving a problem that many are having, and solving it with the tools they have available. |
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#12
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I currently run 2 instances of the game at the same time maxed out, no memorys errors and I dont get booted. It has nothing to do with luck, its called fast conection. I respect what you saying, but you are dis regarding the fact that this game heavly rellys on internet conection. You log in to a server on the through a internet conection. When you play it pases info back an forth and allot of it. I think the memory issues have to with the server and refresh rates, more then your own CPU. Other wise why dont I see them anymore after my internet upgrade? Also I added more to my last post on page one...I geek debate all day for a living and I'll do it here one the forums free of cost. LOL Ill even argu this with a GM LOL I'll out geek them too.
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CT - CJ FLINT BUCC - Black Dog Flint NO - currently in the witness protection program |
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#13
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You need to understand the way the game engine works. Look up the Alchemy engine. You also need to realize that an speed of a connection has nothing to do with memory other than if you receive packets telling the engine to load or unload data. The internet connection is for communication, not data storage. Also, the Alchemy engine under the configuration PotBS is using does not care AT ALL how much memory you have. All it cares about is how much its configuration says it is allowed to have. You could have 100GB of memory, but if the configuration says you can only use 1.4GB, then that's all you can use without throwing an out of memory error.
Look, I really can't say why your connection would fix the problem, but this thread is not about getting a new connection. As I said, not everyone can get a 6mbit, even if it did somehow fix the problem. This thread is about solving a problem that a lot players are having, and solving it with the tools they have available. That's really all I can say. Any more is just speculation at this point. If you want to discuss the internet connection thing more, then we will need to move it to private messages. This thread is getting derailed with all of this, so I'm not going to discuss it further in here. |
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#14
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Now I ran a 2.4 ghz 4gb of ram 1gb vidcard, for long while with a wireless internet conection. By lowering graffics slightly I saw much better preformance. AVCOM was always laggy though. Shipcom good. Ram errors I hardly ever saw, but general laggyness yes. I believe if I had that old CPU, and conected it to my 6mb per second that I have now (which isnt even the fastest out there not by far) the game would run prefectly. Now the reason why Im tryin g to drive this point home, is becuase Ive played this game on 2 gaming towers and on laptop so far. All of them had different configs. Ive came to the conclusion that conection is vary vay important to this games preformance...vary important. Ive had to trouble shoot these issues file tickets ect The best fix, increase you bandwith.
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CT - CJ FLINT BUCC - Black Dog Flint NO - currently in the witness protection program |
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#15
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For out of respect to the OP, I request that all posts after CJFLint's get deleted and this thread is stickied as this information is very useful.
Really Flint, your connectivity has NOTHING to do with your memory and getting faster internet will not help you with crashing. It is true that having a fast connection will improve your gaming experience overall, but it won't either make the game look prettier or crash less. If you want to tinfoil harder, take the same computer you say doesn't get OOM errors and connect it to a slower connection, I guarantee that you won't get them again, this is merely an issue of client side configuration.
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- Anne Deus Le Volt
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#16
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I agree that the connection is very unlikely to be the reason for these errors. I have a 6mbit connection and I get the error very frequently (docking at Port Royal after visiting lots of ports normally). i7 870, 6gb RAM, Win7 x64 and a GTX260 if that matters at all.
Some months ago I saw a post from one of the staff (can't find it now) who had been in a meeting with the coders discussing the problem. He didn't quite understand the techno-speak but said the error happened when they were looking for a continuous space of free RAM to load an asset into which made me think it was either a memory leak or a fragmentation problem. If that is the case then this fix will probably only delay the problem rather than fix it altogether (praying for it to fix the problem though). Either way I will try your settings and report back. If I can do a day's hauling and drop off a few loads at PR without an OOM error or the texture corruption issue I also get a lot I will be very happy ![]() Thanks for spending time looking into this kaleras!
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If the last name was Wallace I am probably guilty
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#17
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Conincidence. Pure and simple. You probably changed a setting or something in the game and forgot about it which coincided with you upgrading your connection. The out of memory error is a hard coded error pop-up that directly relates to the amount of memory available for use being under the number required by the client, nothing else can trigger it except an issue with memory. Connection has absolutely nothing to do with it. |
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#18
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Thank you guys for helping to explain that the connection has nothing to do with it. I think CJFlint is likely just a troll, so that's why I'm no longer responding to his posts. Also, according to his signature he plays an NO along with his CT and BU; if that is the case then he is a cross-teamer and thus a traitor to the Jolly Roger! Or something like that... Anyway, that said...
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I never got texture corruption until yesterday when I had my character logged on forever to test the fix, so I tell you now that this won't fix that problem. =( - But I can tell you that I still have not logged my character out and the game is still going strong, save for texture corruption in a few places sometimes... |
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#19
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__________________
CT - CJ FLINT BUCC - Black Dog Flint NO - currently in the witness protection program |
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#20
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__________________
CT - CJ FLINT BUCC - Black Dog Flint NO - currently in the witness protection program |
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