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  #1  
Old 06-04-2012, 11:53 PM
Rhaegar
 
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Join Date: Jan 2008
 
Default Outage Tonight: Build 2.10.52.0

We will be pushing Build 2.10.52.0 to the Live servers this evening. The Antigua and Roberts servers will be unavailable between midnight PST/3am EST/8am GMT and 5am PST/8am EST/1pm GMT June 5, 2012. We apologize for any inconvenience this may cause and appreciate your patience.
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  #2  
Old 06-05-2012, 12:04 AM
Join Date: Nov 2008
Server: Antigua
Society: Leeward Island Squadron
Nation: British
Career: FT PRIV
 
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WOOOOOOOO!!!!!!!!!!!!! The long awaited debut of soc warehouses!!!!!!!! I think I speak for pretty much the entire player base when I say THANK YOU! Now, keep working towards that technical review to address avcom/boarding mechanics and I think you may very well have addressed the biggest gripes yet!

2.13 society/player houses? Say yes. YES!
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  #3  
Old 06-05-2012, 12:14 AM
Join Date: Jan 2012
Server: Antigua
Society: Deer Ridge Militia
Nation: Great Britain
Career: FT/NO
 
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Hooray! My society has been really excited for this patch. This will help in econ a lot. Thank you FLS!
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  #4  
Old 06-05-2012, 12:17 AM
Join Date: Jan 2008
 
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Quote:
Originally Posted by wbcochran View Post
WOOOOOOOO!!!!!!!!!!!!! The long awaited debut of soc warehouses!!!!!!!! I think I speak for pretty much the entire player base when I say THANK YOU!

2.13 society/player houses? Say yes. YES!
/D'accord. Thanks very kindly for the work you've put into the warehouses (please, please, let them work as intended and have sufficient safeguards).

However, a big NO to society/player houses. I want to spend time on my SHIP, not in my HOUSE. (And no, the Captain's Cabin does NOT count as my SHIP)

Just my opinion, but I like it.
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  #5  
Old 06-05-2012, 12:30 AM
Join Date: May 2011
 
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And the glacier advances another inch this year.
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  #6  
Old 06-05-2012, 01:11 AM
litle
 
Join Date: May 2012
 
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a complete list of possible changes in this patch so that the standing
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  #7  
Old 06-05-2012, 02:03 AM
Eggzie
 
Join Date: Aug 2008
Server: Blacktiguerts
Society: SPAIN
Nation: Spain
Career: PereGrinnin'
 
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Quote:
Originally Posted by litle View Post
a complete list of possible changes in this patch so that the standing
Patch notes are up now.

http://www.burningsea.com/page/news/...icle_id=271270
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  #8  
Old 06-05-2012, 03:53 AM
Join Date: Mar 2008
Server: Roberts
Society: L'ordre du Loup
Nation: French
Career: priv/no/ft
 
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Im interested to see how the new os rules will turn out. By hopping on testbed for a sec, i gather someone in a cap mc wont be able to get tagged by 2 slercs for example anymore.
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  #9  
Old 06-05-2012, 04:11 AM
Join Date: Apr 2012
 
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very glad to see Soc w/hs finally introduced...
f2p, passage of time, game adjustments, lower populations, lots of factors have played a role in changing how socs operate in 2012 potbs.
As an original player (from beta and pre-board) I am able to see the stark difference in how socs operate these days (econ wise) and the fragmented way more solo players progress themselves first and their Soc 2nd (if at all).
My hope is that Soc w/hs will enable soc officers/leaders to encourage and develop alot more soc focussed activity (econ) now that it is possible for members to see for themselves the mats and supplies building up in their soc w/h. (the fruit of their labours)

Hopefully the currently broken option to view soc w/hs from any port will be fixed asap (its needed)

anyone link me to a place where we are informed what to do and how to deal with traitors now that flagging has been scrapped??
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  #10  
Old 06-05-2012, 04:11 AM
Join Date: Aug 2011
Server: Roberts
Society: PSW
Nation: Don, only Don
Career: Priv
 
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There is any table of new ship OS strength?
btw i see soc warehouses = AH slowly death
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CONDITION OF POTBS ----> http://img803.imageshack.us/img803/7223/potbs.jpg
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Last edited by Komic82a : 06-05-2012 at 04:14 AM.
 


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