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#1
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I was looking at buy orders on Roberts today and they are all a complete joke. I wouldn't fill a single one. I wouldn't make a cent if I filled one.
Take Remus' spreadsheet, take 10-20% off those prices and make each item have a minimum price to make a buy order. If you want to list for 1 doubloon to trade to your alt you shouldn't have to worry about some scam-artist "stealing" your goods. |
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#2
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Totally agree. The players who put in 1 db orders on every line ship available or for bsn are just hoping someone will make a mistake, but they clog up the buy system to the point that hardly anyone even looks at it anymore.
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#3
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Personally I don't like minimum prices, but I am no fan of spammed buy orders either.
I have proposed before that it should not be possible to extend buy orders. Most legitimate ones are either filled within a week or become redundant. I have occasionally extended buy orders for material needs when running econ, when one has not been wholly fulfilled in the first week, but it would have been just as easy to create a new one; I had to go to the AH anyway to collect the partial fulfillment. And unless you have a BO for a rare or loot item, if you don't get anyone partially filling it within a week it is probably priced too low, or maybe is in the wrong port. If players have to go to the AH each week to place their buy orders for HMCs for 1 db or example, rather than just placing it once and then just 200 or so rapid clicks to extend it for a year, I expect we will see far less spam on the AH.
__________________
Production Planner: Out of date Economic Spreadsheet for use with Excel 97-2010 and OpenOffice. Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. Ships Skills and Outfitting: Out of date spreadsheet for use with Excel 97-2010 - and Open Office (but it looks rubbish). Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. |
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#4
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Quote:
I`m not using Remus` spreadsheet, I had made my own before I found out it existed therefore I cant compare. My reasoning went however like this: *Silver ingots from F1 Help: 180 db for two ores plus 60 db for one ingot makes 240 db. Not taking into account reduction from port levels. 350 minus 240 is 110 db/ingot for the structures, transport and profit, imo fine taken the amount of 500 pcs requested and taking into account the previous sell price was 290 db in that same port. *Gold ingots from F1 Help: 360 db for two ores plus 24db for one ingot is 384 db. 450 minus 384 is 66 db/ingot, less than for the Silvers taking into account the 5 cargo each of them is filling up. I have however been buying them for about 400 db at Bartica recently (no transportation time costs for me as Im running an empty ship back to Yucatan after listing ships on Bartica anyway). So this seemed OK opportunity cost-wise. What would be the buy-order price for these you`d consider fair?
__________________
"We must free ourselves of the hope that the sea will ever rest. We must learn to sail in high winds."-Aristotle Onasis "Far better is it to dare mighty things, to win glorious triumphs, even though checkered by failure... than to rank with those poor spirits who neither enjoy nor suffer much, because they live in a gray twilight that knows not victory nor defeat."-Theodore Roosevelt Richard Rainbard (NO), North Star Trading Company |
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#5
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I like Remus' idea about no extensions.
Let the spam expire quickly. Real offers won't be much affected. Also, how does the junk merchant figure prices. Buy orders should not be below junk merchant prices. |
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#6
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Quote:
Of course it also depends what sale prices are elsewhere. You cannot offer less in TB than the usual sale price in PC, for example. Quote:
However even then there is an oddity. Because Spare Guns are not needed so much but drop regularly as junk, I doubt anyone actually makes these and the usual AH price is below the junk merchant price. In times of extreme poverty when I was levelling my first alt I made a few db exploiting this difference, and this can still be done today. Quite likely the same applies for Bandages and Smelling Salts - I have not checked, but certainly these can only very rarely be player-made. I would not really want to introduce a mechanism that would inflate the AH prices of these items.
__________________
Production Planner: Out of date Economic Spreadsheet for use with Excel 97-2010 and OpenOffice. Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. Ships Skills and Outfitting: Out of date spreadsheet for use with Excel 97-2010 - and Open Office (but it looks rubbish). Thread/description here. Download version 2.10 here. I am no longer maintaining this to the current game build. |
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