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#2
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Do or die imo.
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#3
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So this is the new aquilles... hmmm...
__________________
Hard Candy (NO) Vote For Pedro (CT) El Pedrocito (NO) Quote:
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#4
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Passive Skills on the Priv Tree...
1. Drilled Gunners 2. Tough Rigging ... are greyed out and unable to be selected. Also, which of the 9 Priv repairs do i get lol :s Also for those not up to scratch... first rates need just under 400k dbs of materials of 2.10 Prices + 1mill build button for first, 850k for second + 3 days labour + 4000 BSPs for a First, 2500 BSPs for a Seconds (Keels) + 250 Movs + 250 Mots + 5 CoCs + 100 Royals for Writ, which can be bought off of TA + 3 Fairfax loot drops. EDIT: Looks like using a respec gets rid of the career skills on a character permanently. |
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#5
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Why have none of the ships holds been increased? With the new mats required for repairs and buffs this gives a HUGE advantage to FTs.
Considering 80% of all skills are shared by all classes this game will be solely about who has the biggest hold in the best combat capable ship. Currently, all ships that fit this requirement are FT only. |
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#6
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Nvm
![]() 123456 |
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#7
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Looks like all variation in builds will be gone.... Woohoo!!!!!
Nawt.. this sucks |
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#8
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lolololol12312
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#9
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#10
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So lets start.
Rageboarding will be the new 6v6 tactic, as clearly no one will be able to spike you out when they lose all their guns for trying. 2nd, how do I carry enough **** to use ALL the repair skills? I need 500 cargo space on my boat pls. You gave 42 lbers to the Victory but nerfed the HMC down to a slerk with 18lbs and 9lbs... In my opinion you have ruined the game. Abort right now, put the new boats in, leave the rest the same, DONT touch the skills. Your going to lose soooo many players, you didnt want to dumb it down but you have dumbed it down beyond belief.. there is no spikes I see besides the one costing guns, which are useless in the long run. I have no idea what your trying to do FLS but it look BAD. EDIT: On closer inspection, I am quitting when this goes live. Fights will NEVER end. |
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