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  #1  
Old 12-11-2012, 02:40 PM
Hamled
 
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Join Date: Sep 2009
 
Default Outage Tonight: Build 2.12.33.0

We will be publishing build 2.12.33.0 to our live servers on Wednesday, December 12th, between midnight and 5:00am Pacific*.

This milestone build features changes to captain skills, boarding, ship sailing characteristics, ship construction recipes, and ship insurance payments. Changes and bug fixes are detailed in the release notes.


* 8:00am - 1:00pm BST / 5:00pm - 10:00pm Australian Eastern
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  #2  
Old 12-11-2012, 05:50 PM
Eggzie
 
Join Date: Aug 2008
Server: Blacktiguerts
Society: SPAIN
Nation: Spain
Career: PereGrinnin'
 
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I should have moved a colossal hull to every port without structure slots before today to show you how broken this patch is.
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  #3  
Old 12-11-2012, 05:56 PM
Maibec
 
Join Date: Feb 2008
Server: Antigua
Society: BMM
Nation: Britain
Career: Philanthropist
 
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I think it's going to be fun!
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  #4  
Old 12-11-2012, 06:42 PM
BSho2
 
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Join Date: Apr 2008
Server: Antigua
Society: Rackem's Raiders
Nation: Pirate
 
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I think the ship changes and skill changes will be very interesting. The increased cooldown on career skill repairs will make 1v1s a lot more interesting, as will reduced turn rates. I haven't looked too hard at the economy changes, but some of the price changes seem decent. Hopefully this will turn out better than 2.11.
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  #5  
Old 12-12-2012, 12:30 AM
Join Date: Dec 2012
 
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I thought Doomsday came on the 21st not the 12th of December?!?!
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  #6  
Old 12-12-2012, 01:57 AM
Aoon
 
Join Date: Apr 2010
 
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So the san Fernando 3rd rate uses the colossal hull, while all other rated ships use a rate hull. Also San Fernando is only ship that uses the collosal warship hull. This seems silly to me.
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  #7  
Old 12-12-2012, 07:05 AM
Join Date: Jun 2012
 
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Quote:
Originally Posted by Aoon View Post
So the san Fernando 3rd rate uses the colossal hull, while all other rated ships use a rate hull. Also San Fernando is only ship that uses the collosal warship hull. This seems silly to me.
The San Fernando is a 4th rate and it requires a 4th rate hull, just the same as every other 4th rate.

I think you meant the Centurion. It's is a 3rd rate but for some reason requires a Collosal Warship Hull instead of a 3rd Rate Hull.

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  #8  
Old 12-12-2012, 08:29 AM
Baldor
 
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Join Date: Jul 2011
Server: Roberts
Society: The Devils
Nation: Brit
Career: cabin boy
 
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hmmm,middle of the conquest,gonna be interesting who is gonna adjust the fastest

about eco,i will adjust basicly to anything cause i dont do econ,only buy stuff,but pls,fsl,should you release some dates before patch when you are going to put it on live?
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There is no PVP, i dont like PVP now and I avoid any kind of PVP and against DSL and some noob group.
I support 17:00-23:00 GMT PB window for Roberts. 2.11,R.I.P potbs
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  #9  
Old 12-18-2012, 12:25 PM
pokroc
 
Join Date: Mar 2011
Server: Roberts
Society: Espana Unida
Nation: Spain
 
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Baldor add már meg ifalien ts cimét.ujra raktam a gépet és elfelejtettem valami ds net.hu de nem emlékszem-kössz!
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  #10  
Old 01-27-2013, 03:39 PM
Join Date: Feb 2008
Server: Roberts
Society: Los Guerreros
Nation: Spain
Career: PV
 
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Quote:
Originally Posted by Fodderboy
Increased the range and penetration values for 6, 8, 9, 12, 16 and 18lb guns.
Good to see you found a way to overcome the problems of your new "no invisible guns!" and poundage/structure rules.

Seems like a hotfix though, is it enough to strengthen the "vanguard of demasting and debuffing privateers" ?

Did you updated the Treatise on Combat Mechanics ? If not could you please give us the numbers ?
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