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Building the Future

Posted by Fodderboy  |  01/20/2012  |  Devlog  |  Discuss

Now that 2012 is well and truly underway we are excited to let you know what we have planned for the 5th year of Pirates of the Burning Sea.

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Producing the Future

Posted by Fodderboy  |  07/09/2011  |  Devlog  |  Discuss

I’m Brian Taney, aka Fodderboy, and I’m the new Producer on the Pirates of the Burning Sea project. Some of you may already be familiar with me as until recently I was the QA/Customer Service manager. I am taking …

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Tell All Your Friends

Posted by Rhaegar  |  06/15/2011  |  Devlog  |  Discuss

The best form of advertising is word of mouth. If someone you know and trust recommends a game to you, you’re much more likely to give it a try, especially if it’s an online game that lets you play with …

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A Warning About Grey Market Gold / Items - UPDATED

Posted by Rhaegar  |  06/03/2011  |  Devlog  |  Discuss

We recently received several reports that a player was offering ships for sale in-game, and was also selling them via a third party website.

Click “read more” to see the rest of this article.

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Fishing for a Complement

Posted by @rmadillo  |  04/13/2011  |  Devlog  |  Discuss

We have all been there – dillydallying while dailies reset, going AFK while accumulating labor, meeting up with mates for fleeting, or just soaking in the scenery… generally standing around on the docks for whatever reason. But what if …

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What's New In 2.5?

Posted by Misha  |  04/08/2011  |  Devlog  |  Discuss

2.5 will be on Testbed next week, so I wanted to talk a bit about what’s coming!

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What's Next?

Posted by Misha  |  03/04/2011  |  Devlog  |  Discuss

2010 was an incredibly important year for Pirates of the Burning Sea; in the space of one year we released our first major expansion, Power & Prestige, and we took the game free-to-play. These were both big achievements, and they …

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Welcome to Mardi Gras!

Posted by FlyingShark  |  02/22/2011  |  Devlog  |  Discuss

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Get ready to celebrate Mardi Gras on the Burning Sea! A Mysterious Harlequin has been spotted hanging around starter towns and capitals, and …

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Producing Free to Play

Posted by Misha  |  02/03/2011  |  Devlog  |  Discuss

We’ve been asked a few times about the process of moving Pirates of the Burning Sea from a subscription model to a free-to-play (F2P) model. Did everything go as planned? Did we encounter hurdles along the way? In this devlog, …

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An Anniversary Message

Posted by Rusty  |  01/22/2011  |  Devlog  |  Discuss

Since this is our third anniversary, I wanted to talk to you a little about where Pirates of the Burning Sea has been and where it’s going.

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Everybody knows that the bird is the word!

Posted by FlyingShark  |  01/19/2011  |  Devlog  |  Discuss

We’ve noticed that captains throughout the Burning Sea love birds, as the Cockatoo is usually one of our best-selling pets and parrots, well, they’re pretty much mandatory with the nautical theme, aren’t they?

In the interest of encouraging avian diversification, …

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Update to Rules and Policies

Posted by Fodderboy  |  11/16/2010  |  Devlog  |  Discuss

In preparation for our free to play launch we have updated our General and In-game Rules and Policies. This isn’t a major re-write of our rules – most of the changes are clarifications and additional information.

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Update to In-Game Rules

Posted by Fodderboy  |  10/15/2010  |  Devlog  |  Discuss

After reviewing a substantial amount of feedback from our players regarding a variety of subjects not limited to but including “alt flipping”, I’d like to announce an addition we are going to add to our rules regarding multiple accounts.

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Conquest and Alts

Posted by Lum  |  10/12/2010  |  Devlog  |  Discuss

One of the biggest systems at the core of Pirates of the Burning Sea is Conquest: the struggle of one nation against many for control of resources, safe harbor, and power in the Caribbean.

The cutthroat, competitive nature of …

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What does Free to Play mean?

Posted by Mr. Nutty  |  09/16/2010  |  Devlog  |  Discuss

Last night we announced that Pirates of the Burning Sea is going to be Free to Play. Changing the business of a live game is a big deal and it’s naturally going to raise a lot of questions. Allow me …

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Free to Play

Posted by Rusty  |  09/15/2010  |  Devlog  |  Discuss

I don’t think I’ve ever looked forward to writing a devlog as much as this one.

We’re preparing to change the business model of Pirates of the Burning Sea from subscription to free-to-play (hence forth to be known as F2P).

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Encyclopaedia Piratica: Some of Piratical Knowledge

Posted by mrthetooth  |  09/15/2010  |  Devlog  |  Discuss

If you have explored burningsea.com beyond the forums, you have probably noticed the assorted list of guides in the Game Guide section of this site. With this section, we have tried to give players a little bit …

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Shop with your Drops

Posted by Deqlor  |  07/27/2010  |  Devlog  |  Discuss

During the Closed Beta I saw a post by Elessaria asking us to streamline the loot collection turn-in process. I had never given those missions a great deal of thought before. They seemed clunky and time consuming, but we …

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New Avatar Lighting in Power & Prestige

Posted by joeman  |  06/22/2010  |  Devlog  |  Discuss

One of the graphical changes we’ve made for Power & Prestige is a new avatar lighting system. The new lighting system makes our characters fit in better with the rest of the lighting in the environment. I’m going to talk …

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Ship Tuning in Power & Prestige

Posted by Lum  |  06/08/2010  |  Devlog  |  Discuss

In Power and Prestige, we’ve done a ton of tuning and balancing to the big combat systems. This devlog is about ship tuning, and some of the more important parts of it.

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