Flying Lab Software is seeking an experienced graphics programmer to work on our recently released MMO, Pirates of the Burning Sea. The person we hire will be involved in graphics and physics, with additional involvement in other game systems.
• Evaluation and integration of third party graphics and physics middleware for future projects.
• Working with artists to build DirectX shaders and support the art pipeline.
• Supporting our in-game physics, using the PhysX SDK.
• Profiling and optimizing the client and server code.
• Creating new game systems, and maintaining existing ones.
• 5 years professional software development.
• 3 years professional 3D graphics experience.
• Excellent C/C++ skills.
• Good oral and written communication skills.
• Large project (200k+ lines of code) experience.
• Experience working with a team.
• Involved in the release of multiple commercial software products.
• Strong 3D math skills.
• Experience with Maya and/or 3ds Max.
• B.S. in Computer Science or equivalent work experience.
• DirectX experience.
• Exposure to one or more graphics middleware packages
• Game industry experience with one or more shipped titles.
• Multithreading experience.
• Online game experience.
Based in Seattle, WA, Flying Lab Software is currently expanding and supporting our recently released MMO, Pirates of the Burning Sea. Flying Lab offers a great compensation and benefits package, flexible hours, top of the line machines, employee profit sharing, opportunity to work with a great team on a cutting-edge PC MMO game, and much more!
Qualified individuals interested in submitting for this position do the following: Send e-mail and resume with subject ‘Senior Graphics Programmer’ to jobs@flyinglab.com.
We regret that we will only be able to respond to those applicants whose qualifications meet our interest.