The starting door for the attackers is the Rapier in the W side of the map. The additional doors are in the mouths of the north and south channels. The starting door for the defenders is the Tower shield in the main channel, with the additional unlockable doors each guarding an exit from the north and south channels
On this map, the attackers have the option of sailing into the large main channel, directly into the defenders initial spawn, or taking the longer side channels which give more direct access to the Town.
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