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Port Battle/Savage Cliffs

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The starting door for the attackers is the Rapier in the W side of the map. The additional doors are in the mouths of the north and south channels. The starting door for the defenders is the Tower shield in the main channel, with the additional unlockable doors each guarding an exit from the north and south channels

On this map, the attackers have the option of sailing into the large main channel, directly into the defenders initial spawn, or taking the longer side channels which give more direct access to the Town.


Ship Conquest Bonuses Port Defenses
Unlocks first extra spawn point 1000 Unlocks both extra spawn points Extra Forts: Forts Level:
1500 +2% damage on Fort attacks 0 % Gun Emplacement
Unlocks second extra spawn point 2000 Offense Bonus: Defense Bonus:
2500 +5% damage on Fort attacks 0 % 0 %
3500 Enables the first extra gun emplacement
-5% damage debuff on the Fort and Town guns 4000 +10% structure on the Fort and Town guns
+10 max morale 8500 +10 max morale
Switches the wind direction to favor attackers 9000 Enables the other 2 optional gun emplacements
+20 max morale 10000 +20 max morale


Related Pages

Related Pages
Port Battle Maps Arch Coastline | Havana Harbor | Jawbone Bay | Langridge Bay | Savage Cliffs | Stingray Island | Vulcan's Caldera | Wild Keys
Conquest Guide Generating Unrest | Port Battle | PvP Zones (Red Circles) | PvP Flags | Server Victories
Port Governance Becoming Governor | How to Govern | Port Governance FAQ
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